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engine's Introduction

Engine (NO NAME YET)

Very bare-bones engine in C++. Made for fun.

Features

  • Physics (box2d)
  • ecs (entt)
  • gui (imgui)
  • scene management
  • asset management
  • serialization (cereal?)
  • scripting (python)
  • tilemap (tiled/ldtk)
  • Post-processing
  • better physics wrapper
  • tweening
  • particles

Build

Use cmake, it should fetch all dependencies automatically.

Dependencies

  • box2d
  • entt
  • imgui
  • imgui-sfml
  • sfml

Examples

None yet.

Games

None yet.

Folder structure

Planned folder structure:

assets/ 
    textures/
    fonts/
    sfx/
    shaders/
    scripts/
    scenes/
    tilemaps/

License

MIT

engine's People

Contributors

gkaszewski avatar

Watchers

 avatar Adrian Kołodziejski avatar

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