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Senior .NET Developer | Web API | Framework | Azure | Unity 3D.

With over 22 years of professional programming experience, I am a senior .NET developer working for the last 18 years with .NET and C#.

I write about C#, Unity 3D, game development and web development, and more at https://diegogiacomelli.com.br.
Currently interest in anything that I can code with C# and mostly working on web projects during the day and game development projects with Unity 3D during the night.


Ask me about 🤔

NO MORE ROOM IN HELL, Puzzimals, GeneticSharp, Ships N 'Battles, Curseings or any of my more than 100 projects directly on my Discord server or Twitter.


How to reach me 🔎

Blog, Twitter, Reddit, YouTube, and Discord.

Diego Giacomelli's Projects

sqlasfile icon sqlasfile

Use your SQL in .sql files instead of strings in C#

survivorai icon survivorai

Some experiments of survival scenarios using GeneticSharp

taskmanager icon taskmanager

Windows Service for scheduling execution of multiple tasks, implemented in C#.

testsharp icon testsharp

A set of helpers and asserts for unit and functional tests

theothers icon theothers

C# library to monitor all external dependencies of your app. An external dependency or "The Other", can be anything that your current app is depentent, like others systems, web apis, web services and databases.

unity-avatar-mask-and-animation-layers icon unity-avatar-mask-and-animation-layers

Starter project and complete solution for the tutorial: Unity Avatar Mask and Animation Layers (http://diegogiacomelli.com.br/unity-avatar-mask-and-animation-layers)

unitynuget icon unitynuget

Provides a service to install NuGet packages into a Unity project via the Unity Package Manager

unitytips-museum icon unitytips-museum

A Blazor client app with the best #unitytips - http://diegogiacomelli.com.br/apps/unitytips-museum

xmlcommentmarkdowngenerator icon xmlcommentmarkdowngenerator

Generates Markdown from VS XML documentation file - forked from https://gist.github.com/lontivero/593fc51f1208555112e0/forks

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