This is running on 'BYOND 5.0 Public (Version 500.1213) on Linux'; vanilla tg-station compiles fine.
loading ministation.dme
loading interface/skin.dmf
code/modules/mob/living/simple_animal/friendly/farm_animals.dm:209:error: color: duplicate definition (conflicts with built-in variable)
code/modules/mob/living/simple_animal/friendly/mouse.dm:21:error: color: duplicate definition (conflicts with built-in variable)
code/game/objects/items.dm:29:error: color: duplicate definition (conflicts with built-in variable)
code/ATMOSPHERICS/atmospherics.dm:23:error: color: duplicate definition (conflicts with built-in variable)
code/game/machinery/atmoalter/canister.dm:12:error: color: duplicate definition (conflicts with built-in variable)
code/modules/power/cable.dm:37:error: color: duplicate definition (conflicts with built-in variable)
code/game/machinery/doors/door.dm:182:error: animate: invalid proc name: reserved word
code/game/machinery/doors/firedoor.dm:62:error: animate: invalid proc name: reserved word
code/game/machinery/transformer.dm:45:error: transform: duplicate definition (conflicts with built-in proc)
code/game/objects/structures/crates_lockers/bins.dm:40:error: animate: expected 1 to 3 arguments (found 0)
code/game/objects/structures/crates_lockers/bins.dm:76:error: animate: invalid proc name: reserved word
code/game/machinery/doors/airlock.dm:417:error: animate: invalid proc name: reserved word
code/game/objects/structures/crates_lockers/bins.dm:86:error: animate: expected 1 to 3 arguments (found 0)
ministation.dmb - 13 errors, 0 warnings