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Lucifer

ForTheBadge made-with-python ForTheBadge built-with-love GitHub repo size

Codacy Badge Maintainability CodeFactor GitHub release GitHub commits GitHub contributors GitHub issues Open Source? Yes!

CodeScene Code Health CodeScene System Mastery

Initial Release: 09/09/2020

Setup

git clone https://github.com/Skiller9090/Lucifer.git
cd Lucifer
pip install -r requirements.txt
python main.py --help

If you want the cutting edge changes add -b dev to the end of git clone https://github.com/Skiller9090/Lucifer.git

Commands

Command Description
help Displays This Menu
name Shows name of current shell
id Displays current shell's id
show Shows options or modules based on input, EX: show <options/modules>
options Shows a list of variable/options already set
set Sets a variable or option, EX: set
set_vars Auto sets need variables for loaded module
description Displays description of the module loaded
auto_vars Displays is auto_vars is True or False for current shell
change_auto_vars Changes the auto_var options for one shell, all shells or future shells
reindex Re-indexes all modules, allows for dynamic additions of modules
use Move into a module, EX: use
run Runs the current module, can also use exploit to do the same
spawn_shell Spawns a alternative shell
open_shell Open a shell by id EX: open_shell
show_shells Show all shell ids and attached name
set_name Sets current shells name EX: set_name
set_name_id Set a shells name by id EX: set_name_id
clear Clear screen
close Kills current input into opened shell
reset Resets Everything
exit Exits the program, can also use quit to do the same

Command Use

  • No-Arg Commands

    • help - to display help menu

    • name - shows name of current shell

    • id - shows current shell id

    • options - shows a table of set options/vars

    • set_vars - automatically sets vars needed for the loaded module (default defined in a module)

    • description - show description of current loaded module

    • auto_vars - displays current setting of auto_vars (auto_vars if true will automatically run set_vars on module load)

    • run - runs the module with the current options, exploit works the same

    • spawn_shell - spawns a new Shell instance

    • show_shells - shows all open shells ids and names

    • clear - clears the terminal/console screen

    • close - kills the input to current shell

    • reset - resets everything (not implemented)

    • exit - quits the program

  • Arg Commands

    • show <options/modules> - displays a list of set options or modules depending on argument.

    • set <var_name> <value> - sets a variable/option

    • change_auto_vars <to_set> <args>:

      • <to_set> - can be true or false (t or f) (-t or -f)

      • <args>:

        • -g = global - sets for all shells spawned

        • -n = new - sets this option for future shell spawns

        • -i = inclusive - no matter what, set current shell to <to_set>

    • use <module> <args>:

      • <module> - path to module

      • <args>:

        • -R - Override cache (reload dynamically)
    • open_shell <id> - opens a shell by its id

    • set_name <name> - set the name of the current shell

    • set_name_id <id> <name> - set the name of the shell specified by

Examples

Settings Variables

example two

Running Module

example one

Settings

example three

Versioning

The standard of versioning on this project is:

MAJOR.MINOR.PATCH.STAGE.BUILD

Major:

  • incremented when either there has been a significant amount of new features since the start of the major or if there is a change which is so big that is can cause compatibility issues (Major of 0 if very unstable
  • Could cause incompatibility issues

Minor:

  • incremented when a new feature or feature-set is added to the project
  • should not cause incompatibility errors due to only additions made

Patch:

  • incremented on bugfixes or if feature is so small that it is worth incrementing minor
  • very low risk of incompatibility error

Stage:

  • The stage of current MAJOR.MINOR.PATCH BUILD, either alpha, beta, release candidate or release
  • Indicates how far through development the new MAJOR.MINOR.PATCH is
  • Stage number to name translation:
    • 0 => beta (b)
    • 1 => alpha (a)
    • 2 => release candidate (rc)
    • 3 => release (r)

Build:

  • this should be incremented on every change made to the code, even on a one character change

This version structure can be stored and displayed in a few ways:

  • The best way to store the data within code is via a tuple such as:
    • (Major, Minor, Patch, Stage, Build)
      • Example is: (1, 4, 1, 2, 331)
  • The long display would be:
    • {stage} {major}.{minor}.{patch} Build {build}
      • Example is: Alpha 1.4.1 Build 331
  • The short display would be:
    • {major}.{minor}.{patch}{stage}{build}
      • Example is: 1.4.1a331

lucifer's People

Contributors

skiller9090 avatar imgbotapp avatar andrastime avatar codacy-badger avatar

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