structure's People
structure's Issues
remove indicator when use ignis
add TargetType enum
add artifact
StS relic
add loot
add hp bar
implement gameover
rewrite deckpreview
- order is reversed
- continuously draw not working
- add shuffle/draw animation
use spell once whenever repeated click
delete enemies too far away from player
and not aim those enemies
Create outerwall
disable spawn enemies in wall
add worldmap in pause menu
generate map
fix map wall
add frame to spell slot indicate target type
create elite
draw elite position to map
display deck in menu
add animation to deck preview
- waiting for draw
- shuffling
- casting
add damaged effect
fix spell projectile speed
Modify Spell Effect
create save data
create title screen
optimization processes that detecting player and spawn enemies
Warning: Using obsolete custom response file 'mcs.rsp'. Please use 'csc.rsp' instead.
explode effect should continuously deal damage
player too
add sound
add minimap
Sophisticate UI
add loading screen
add draw time to spell
split dll
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