Comments (3)
Did you open the start-project folder instead of the final godot/ project? The start-project is for our course, Godot PCG Secrets, it's a starting point for the tutorials.
All demos work here. Please ensure you imported the godot/ directory.
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thx for response.
we're not taking any course, just found your project via google and noticed README instructions did not yield a successful result.
simply followed repo's current README.md (as of around 10:30p EST on 11/8/2021, few hours ago as of this post)
$ git describe --tags
1.0.0-40-g71a3b0b
two suggested solutions:
- update readme to link to whatever course you're referencing
- update readme to include instructions different what is there presently.
see above if you want to see how to reproduce a situation where a random walk into your project builds fine but doesn't work for most of projects.
was pretty big discrepency so usually worth sharing. seems like you don't care so will close.
best
from godot-procedural-generation.
seems like you don't care so will close.
Please don't assume that and don't treat content creators like that. I did take the time to reply to you; you could've made a little PR to change that.
I'll add a line to the README to specify that right away.
from godot-procedural-generation.
Related Issues (9)
- LayeredWorld.gd has unreliable planet retention and spawning issues HOT 4
- Port to Godot 4.0 HOT 15
- update to godot 4.3 HOT 1
- Writing generation data to a file !!! HOT 2
- Add cellular automata demos HOT 2
- SpaceInfiniteGeneration README inconsistency
- Potentially misnamed var `_total_sector_count` & suggestion HOT 3
- GDQuest and some of its members will be crushed very soon hopefully
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