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modui-focusframe's Issues

Unskinned elite borders

I tried to add unskinned elite borders like modui has. They do work if I add this code to the core,
but for some reason, the unskinned borders hide when you mouse-over the focused target after you de-targeted it.

Do you have a clue?

    FocusFrame.Elite = FocusFrameTextureFrame:CreateTexture(nil, 'BORDER')
    FocusFrame.Elite:SetTexture[[Interface\AddOns\modui\unitframe\UI-TargetingFrame-Elite]]
    FocusFrame.Elite:SetWidth(128)
    FocusFrame.Elite:SetHeight(128)
    FocusFrame.Elite:SetPoint('TOPRIGHT', FocusFrame)
    FocusFrame.Elite:Hide()

    FocusFrame.Rare = FocusFrameTextureFrame:CreateTexture(nil, 'BORDER')
    FocusFrame.Rare:SetTexture[[Interface\AddOns\modui\unitframe\UI-TargetingFrame-Rare-Elite]]
    FocusFrame.Rare:SetWidth(128)
    FocusFrame.Rare:SetHeight(128)
    FocusFrame.Rare:SetPoint('TOPRIGHT', FocusFrame)
    FocusFrame.Rare:Hide()	
		
    function FocusFrame_CheckClassification()
        local c = UnitClassification'target'
       FocusFrameTexture:SetTexture[[Interface\TargetingFrame\UI-TargetingFrame]]
       for _, v in pairs({FocusFrame.Elite, FocusFrame.Rare}) do
           v:Hide()
        end
        if  c == 'worldboss' or c == 'rareelite' or c == 'elite' then
            FocusFrame.Elite:Show()
        elseif c == 'rare' then
            FocusFrame.Rare:Show()
        end
    end

Also there need to be an extra line added for the FocusPvPIcon to be positioned correctly

FocusPVPIcon:ClearAllPoints()

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