garwelgarwel / signaldelay Goto Github PK
View Code? Open in Web Editor NEWAdds signal delay for probes in KSP CommNet
Adds signal delay for probes in KSP CommNet
Effectively you just create a KSPField for your part modules that I can poll that reports accurate information about the consumption of the part in the VAB or in flight. When you've done that I can hook the resource monitor up to it.
The hotkeys are still enable while typing in rename vessel textbox for probes. Output.log not generated for latest play.
Antennas always consume EC, relays much more so. Maybe make a system for disabling an antenna if out of power.
When signal delay is enabled the MechJeb rover autopilot doesn't work. It just sits there doing nothing. I know that interoperability isn't the easiest topic, I'd just like to document that this is the case to save someone a bunch of googling. :)
Add actions introduced by Breaking Ground expansion, if at all possible.
Add a .version file.
Add execution of commands for vessel translation with RCS (in 6 directions).
This is not an issue, but I just added your mod and I can't see details about the delay.
Could you tell me where this information is shown in the game?
Delay for "real" part actions (anything except camera controls and other "decorative" stuff).
Add SAS_HOLD command execution.
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