Comments (8)
i've found not necessarily several instances. just disposing a single instance throws the error.
from starling-framework.
You're right, this is part of the same issue!
from starling-framework.
I have exactly the same problem and it's really an issue since I desperately try to switch between different kinds of particle effects for which I need a new instance starling but it keeps throwing errors :(
from starling-framework.
As a quick workaround, simply remove all event handlers that are added to mStage and mStage3D in the Starling constructor! That should completely dispose Starling.
from starling-framework.
awesome! that worked. thanks m8
On 12/11/11 20:56 PM, Daniel Sperl wrote:
As a quick workaround, simply remove all event handlers that are added to mStage and mStage3D in the Starling constructor! That should completely dispose Starling.
Reply to this email directly or view it on GitHub:
#50 (comment)
from starling-framework.
The dispose method now correctly releases all resources and event handlers.
Now, it even works to have 2 Starling instances simultaneously, side by side, in one Flash player. Just create each Starling instance with another Stage3D object and separate viewports.
from starling-framework.
Thanks a lot...I was already thinking about switching to another Framework because of this. Now I'm happy! :)
from starling-framework.
Then I'm really glad I finally found the time to fix it -- sorry for the delay!
:-)
from starling-framework.
Related Issues (20)
- TextField AutoScale clips text if multiline and > 100% display scale HOT 2
- Glow Filter: Color issue HOT 7
- native overlay now block touch and mouse input HOT 1
- How do I use it correctly “drawToBitmapData” HOT 6
- AssetManager strange behavior
- AssetManager problem HOT 9
- Reverse delay for Tween HOT 2
- Stats showing actually rendered frames HOT 8
- ArgumentError in createVertexBuffer HOT 14
- DisplayObject dispose() method doesn't automatically remove the object from its parent HOT 3
- Render Texture: "Error #3605: Sampler 0 binds an invalid texture" when not cleared or drawn before actual Image rendering HOT 3
- Render Texture: draw method doesn't render display object with filter if parent is shifted HOT 8
- Texture: Setting vertex UV coordinates doesn't take into account the potential frame of SubTextures HOT 5
- How do we use Asset Manger with Google Play's Install Time Asset Packs? HOT 4
- Starling Texture.fromCamera() flickering and a part of the picture is missing on Windows HOT 4
- Object not removed from Stage on Android - Starling maybe? HOT 5
- Starling update from 2.5 to 2.7 doesn't catch tap around the left/bottom side HOT 2
- Juggler: String allocation when using IAnimatable as a Dictionary key HOT 4
- OpenGL error at macOS 12.2.1 (M1) HOT 2
- [Feature Suggestion] Vector Graphic Tesselation HOT 4
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from starling-framework.