Comments (5)
Hi there, You're absolutely right, the lack of native vector shapes is the main drawback of Starling, and what you're suggesting would be the way to go to make this possible.
However, to be honest - as you can see from the lack of recent updates - I don't have much time to develop Starling at the moment, so I'm afraid it's unlikely to happen any time soon.
(I've always loved working on Starling, but since the financial support from Adobe and others stopped, I had to move on to other projects and reduced my development efforts for Starling mostly to fixing urgent bugs and keeping it compatible with the latest AIR versions. It's totally possible to add a small feature here or there when requested, but what you're asking would be a major effort.)
I completely understand, it's still impressive you have maintained Starling support for so long! Away3D basically died the year Adobe cut funds, so it is appreciated you at least made sure to keep Starling working after all this time.
It really just striked me off this was missing you know? I am surprised no one suggested this sooner
from starling-framework.
Hi there,
You're absolutely right, the lack of native vector shapes is the main drawback of Starling, and what you're suggesting would be the way to go to make this possible.
However, to be honest - as you can see from the lack of recent updates - I don't have much time to develop Starling at the moment, so I'm afraid it's unlikely to happen any time soon.
(I've always loved working on Starling, but since the financial support from Adobe and others stopped, I had to move on to other projects and reduced my development efforts for Starling mostly to fixing urgent bugs and keeping it compatible with the latest AIR versions. It's totally possible to add a small feature here or there when requested, but what you're asking would be a major effort.)
from starling-framework.
https://github.com/Fancy2209/Starling-Dynamite
I got a POC working but the starling graphics extension forks out there all have issues displaying flash shapes as they weren't tested to render such things
The built in Canvas has no LineTo/MoveTo/CurveTo right?
I might try to port NanoVG to AS3 if it doesn't.
from starling-framework.
Mhm, Flash shapes had some very specific properties, right? I was always impressed how drawing in Flash / Adobe Animate felt almost like working with a pixel-based app. I can imagine it's hard to replicate that 100%.
The built in Canvas of Starling doesn't have those methods; the closest that's there is the drawPolygon
method, which triangulates a simple list of points, but doesn't support any curves. All rather bare-bones, I'm afraid. 😳
from starling-framework.
Related Issues (20)
- TextField AutoScale clips text if multiline and > 100% display scale HOT 2
- Glow Filter: Color issue HOT 7
- native overlay now block touch and mouse input HOT 1
- How do I use it correctly “drawToBitmapData” HOT 6
- AssetManager strange behavior
- AssetManager problem HOT 9
- Reverse delay for Tween HOT 2
- Stats showing actually rendered frames HOT 8
- ArgumentError in createVertexBuffer HOT 14
- DisplayObject dispose() method doesn't automatically remove the object from its parent HOT 3
- Render Texture: "Error #3605: Sampler 0 binds an invalid texture" when not cleared or drawn before actual Image rendering HOT 3
- Render Texture: draw method doesn't render display object with filter if parent is shifted HOT 8
- Texture: Setting vertex UV coordinates doesn't take into account the potential frame of SubTextures HOT 5
- How do we use Asset Manger with Google Play's Install Time Asset Packs? HOT 4
- Starling Texture.fromCamera() flickering and a part of the picture is missing on Windows HOT 4
- Object not removed from Stage on Android - Starling maybe? HOT 5
- Starling update from 2.5 to 2.7 doesn't catch tap around the left/bottom side HOT 2
- Juggler: String allocation when using IAnimatable as a Dictionary key HOT 4
- OpenGL error at macOS 12.2.1 (M1) HOT 2
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from starling-framework.