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faultyserver avatar faultyserver commented on July 20, 2024

Hi! Thanks for opening this issue and offering to contribute! This repo is always accepting PRs, though during events public progress is somewhat frozen to avoid any major changes that haven’t been fully tested leaking in.

That said, as it is currently built, the /schedule page is currently handled outside of the tracker’s codebase in a separate, non-public repository (just using the tracker’s API to load the data). Improvements like this and many others are currently planned, but have not yet had enough bandwidth to be completed.

Thanks again for opening the issue, but sadly at the moment this cannot be addressed externally.

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glitchwolfe avatar glitchwolfe commented on July 20, 2024

Thanks for clarifying! Hope the event is going well on your end. :)

After digging around the GDQ Github a little more I think I have a better idea of what is and isn't public now - if I understand correctly, this repo covers everything under the /tracker endpoint on the site? I'm a Django / full stack dev at my day job and I've been eager to help out GDQ in some way for a while. I'll take a closer look at the repo when I get home and see if there's anywhere I can add value.

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yuna9 avatar yuna9 commented on July 20, 2024

As far as GDQ goes, this repo (and the toplevel) covers most everything at https://gamesdonequick.com/tracker. It includes the API endpoints that other apps may use of, like /schedule.

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faultyserver avatar faultyserver commented on July 20, 2024

Hello from the future!

I'm going to close this issue since it's not something that the tracker currently owns. As well, the schedule page on the GDQ site (https://gamesdonequick.com/schedule) does actually show an indicator for the current run now, and even a jump button (last I checked).

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