Third Person Template
A template project to showcase a simple Third Person Character Controller.
Getting Started
In order to add this project as a remote repository in the O3DE Project Manager, you will need to have a personal access token set up for your GitHub Credentials (see "Configure credentials for Git LFS" here: https://www.o3de.org/docs/welcome-guide/setup/setup-from-github/#configure-credentials-for-git-lfs)
Summary
The Third Person Template Project is a simple foundation project to help users learn about fundamental O3DE concepts and features. Utilizing core components of the engine, users are able to take a rigged character model with animations and use it within a game context. In addition, with a standard O3DE Gem, users can create a simple follow camera system.
Features Used
- Camera Framework Gem for Camera Rig Functionality
- PhysX Rigidbody, Colliders, & Character Controller
- Script Canvas
- Whitebox Component
- EMFX
- Prefabs