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BTDiablo

BTDiablo is a mod by BTNeandertha1 for Diablo II Resurrected. As such, it is only to be used in Single Player.

BTNeandertha1 Social Media Links:

Table of Contents

  1. How to Install
  2. Bug Reporting
  3. Credits
  4. Future Ideas
  5. Corruption Ideas
  6. WIP
  7. Changes

How to Install

Please follow BTN's YouTube guide to install the mod.
Please note all files can be found here on GitHub now instead of on Google Drive.

Bug Reporting

Please use the Issues section of GitHub or the Discord Bug Reports channel!

Credits

  • Inspiration from ALL modders and Diablo Mods over the years
  • HighTechLowIQ on YouTube for educational Videos and some Files
  • MRCelSynap: For Helping with Corruptions and various modding
  • Elmegaard: Inspiration
  • Canight: Helped with a ton of ideas
  • Warren: Helping in the very beginning with Theory Crafting
  • Wolfieeiflow: Helping with Spreadsheets and brain power
  • JeyP: Testing things then walking me through
  • Kex: First Tester and first to Kill HC Hell Baal
  • Stackit (https://www.nexusmods.com/diablo2resurrected/mods/80) on Nexusmods to use the assets and help with functionality of stacking!
  • G1oomey Various testing, Bug Fixes and Help
  • Stucifer "loot filter" display
  • MrBrooksGaming Added UI Controller Support

Future Ideas

Please see the Future Ideas issue.
Please submit your own ideas in the Future Ideas issue and they may be added later on!

  • Add a "Challenge area"
  • Make wanderer do something?
  • Add more evil urns?

Patch Notes XXIII

  • Buffed Crafting greatly
  • Buffed Many Uniques and Set Items
  • Nerfed Rune Exp but Decreased Death Penalty to 10% all difficulties
  • Amazon's Bow Skills no longer consume Arrow Quantity
  • All Recipes Include Stacked Items BEWARE UNSTACK ITEMS BEFORE USING IN RECIPES THEY WILL CONSUME GREATER THAN 1
  • How do I get the new patch?
    • Delete btdiablo.mpq folder
    • Paste New btdiablo.mpq folder

Game

  • Item Levels Shown
  • Runes, Gems, and Essences now Stack!
  • 3 Additional Shared Stash Tabs
  • Negative 30 all res (Only effects the Player)
  • Negative 199 MF
  • Start with nothing except Horadric Cube
  • Horadric Cube is now 6x6

Characters

  • Greatly improved stamina for all classes (~20% better than old Assassin Stamina)
  • Greatly improved Attack Rating for all classes (All classes start with 750 AR was -15 to 20)

Shrines

  • Made Gem Shrines Much more common
    • Removed: Armor, Stamina, Portal, Fire, Exploding, Poison

Runewords

  • Enigma [Jah Ith Sol] (was Jah Ith Ber)
    • Added Flat Physical Damage Reduction
    • Removed Strength and % Damage Reduction
    • Half Magic Find% per level
  • Spirit Shield [Mal Thul Ort Pul] (was Tal Thul Ort Amn)
    • Always Rolls 35% Faster Cast Rate
  • Splendor [Eth Lum]
    • 20% Faster Cast Rate (was 10%)
  • Added Soul Sword Runeword [Tal Thul Ort Amn] (was Spirit Sword, Spirit was changed)
    • Exact same as old Spirit Sword
  • Holy Thunder [Eth Ral Ort Tal] works in any melee weapon (was Sceptors)
    • +100% Enhanced Damage (was 60)
    • +15 Maximum Damage (was 10)
    • Level 2 Holy Shock Aura when equipped (was +3 Holy Shock Paladin only)
    • Removed Chain Lighting Charges
  • Honor [Amn El Ith Tir Sol]
    • Added +20-30 Increased Attack Speed
    • +190-210% Enhanced Damage (was 160)
    • +20% Bonus Attack Rating (was 200 Flat Attack Rating)
    • Added 55% Faster Hit Recovery
    • Added Repairs Durability
    • Removed Replenish Life
  • Malice [Ith El Eth]
    • Added 7% Life Stolen Per Hit
    • Added Repairs Durability
    • Removed Light Raidus
  • Steel [Tir El] Melee Weapons (was sword, axe, mace)
    • Added 5% Chance of Crushing Blow on Hit
    • Changed Max and Min Damage to Flat Damage
    • Added Repairs Durability
  • Strength [Amn Tir]
    • 90-110% Enhanced Damage (was 35)
    • Added Repairs Durability
  • Prudence [Mal Tir]
    • 24 MDR (was 17)
    • 8 PDR (was 3)
    • Added Cannot Be Frozen
    • Removed 1 Light Radius
  • Lionheart [Hel Lum Fal]
    • 90-110% Enhanced Damage (was 20)
  • Radiance [Nef Sol Ith]
    • 10 pdr (was 3)
    • Added 33 Life
    • Removed Enhanced Defense
  • Nadir [Nef Tir]
    • 4 Magic Damage Reduction
    • 4 Physical Damage Reduction
    • Removed -33% Gold Find
  • Black [Thul Io Nef]
    • 7 MDR (was 2)
  • Wealth [Lem Ko Tir]
    • Added 20 Faster Run/Walk
    • Added 10% Increased Attack Speed
    • 1 Magic Find% per Level (was 100)
  • Delirium [Lem Ist Io]
    • Removed the Delirium Mod from Delirium (turned you into a doll "disabling your character")
  • Zephyr [Ort Eth]
    • 50% Increased Attack Speed (was 25%)
    • Added 33% Pierce
    • 100% Enhanced Damage (was 33%)
    • 14% Chance to Cast level 2 Twister on striking (was 7% level 1 and when struck)
    • Added 30 Mana
  • Edge [Tir Tal Amn]
    • Added 33% Pierce
    • 280-320% Enhanced Damage (was Demon and Undead Damage)
  • Harmony [Tir Ith Sol Ko]
    • 275-325% Enhanced Damage (was 200-275)
  • Wrath [Pul Lum Ber Mal]
    • Added 30% Increased Attack Speed
    • 300-375 Enhanced Damage (was Damage to Demons and Undead)
  • Brand [Jah Lo Mal Gul]
    • Added 30% Increased Attack Speed
    • Removed Prevent Monster Heal
  • Last Wish [Jah Mal Jah Sur Jah Ber]
    • Removed 20% Level 20 Charged Bolt on attack
    • Added Repairs Durability
  • Grief [Eth Tir Lo Mal Ral]
    • Removed + Damage
    • Removed Venom
    • Added 300-350 Minimum Damage and Maximum Damage

Runes

  • Runes now have Stack mode and drop stacked from the world! (other than hard coded drops)
  • Ist and higher Runes now all have 1% Experience Gained
  • Cham Rune
    • Changed Armor and Helmet to 34% Reduced Curse Duration (was Cannot Be Frozen)
  • Zod
    • Added +1 to All Skills

Gems

  • Gems now have Stack mode and drop stacked from the world! (other than hard coded drops)
  • Topaz Magic Find replaced with Faster Run/Walk

Items

Example of item modifiers: Um in Weapon = 20 Open Wounds, Armor/Helm = 15 All Res, Shield = 22 All Res

  • Arrows and Bolts can now have up to 3 sockets and be repaired
    • socketed items get Shield modifier
  • All Weapons can now have the potential of 2 sockets
  • Amulets and Rings can now have 1 socket
    • socketed items get Armor/Helm modifier
  • Belts can now have up to 2 sockets
    • ilvl 1 = 1 Sockets, 49+ = 2 Sockets
    • socketed items get Armor/Helm modifier
  • Gloves and Boots can now have up to 3 Sockets
    • ilvl 1 = 1 Sockets, 49+ = 2 Socket, 75+ = 3 Sockets
    • socketed items in Gloves get Weapon modifier
    • socketed items in Boots get Armor/Helm modifier
  • Throwing Weapons have up to 4 sockets
    • socketed items get Weapon modifier
    • Throwing Axes can have up to 4 Sockets (Exceptional and Elite)
    • Javelins = 3 Sockets (Exceptional and Elite)
    • Throwing Spears can have up to 4 Sockets (Exceptional and Elite)
  • Annihilus
    • 10-15% Experience Gained (was 5-10%)
  • Necro shields add 33% Pierce for the Teeth mechanic (was Poison Damage)
  • Necro shields can now have 3 sockets
  • Added Hellfire Ashes (Broken down Hellfire Torches) Torch + Larzuk's Forging Hammer
  • Tome of Town Portal, Identify and keys now stack up to 50
  • All Essences now stack to 50
  • Lidless Wall now rolls 1-2 Skills
  • All Weapons have 50% increased base damage values**
    • Exceptional and Elite "BOWS" (NOT Crossbows) have 15% increased Maximum Base Damage instead**
  • Added Neverfrost (Unique Jewel) [qlvl 78]
    • 1-5 Faster Cast Rate
    • 1-5 Increased Attack Speed
    • Cannot Be frozen
  • ** Ogre Axe Now gets up to 5 Sockets

UNIQUES

  • Cranium Basher
    • 60 IAS
    • 10% Level 3 Amp
    • Repair Durability
  • Mang's Song Lesson
    • 85 FCR
    • 6 All Skills
    • 20-25 Cold Fire Light Pierce
    • 40-50 All Res
    • 30 Regen Mana
    • 40% Increased Maximum Mana
  • Executioner's Justice
    • Decrep on striking instead
    • 50% Crushing Blow
    • 50% Deadly Strike
  • Steel Carapace
    • 30-40% Damage Reduction
    • 2 sockets
  • Templar's Might
    • 4-6 offensive Auras
    • 20-30 Strength
    • 20-30 Vitality
  • Tyreal's Might
    • 1 to Teleport
    • 45% Faster Run/Walk
    • 200-250 Damage to Demons
    • 200-250 Damage to Undead
    • Removed Slain Monsters Rest in Peace
  • Shadow Dancer's
    • 1-2 Traps, Shadow Disciplins, Martial Arts
    • 40 Faster Run/Walk
  • Waterwalk
    • 40 Faster Run/Walk
  • Ghostflame
    • 4 Fire Skills
    • 30 FCR
    • 5-10 Fire Pierce
    • 5-10 Fire Skill Damage
    • 5 Maximum Fire Res
    • Removed
      • Ignore Targets Defense
      • Enhanced Damage
      • Mana Steal
  • Steelrends
    • 70-100 ED
    • 15-20 Deadly Strike
    • 15 Crushing blow
    • -30 Requirements
  • Earth Shifter
    • 60 Faster Cast Rate
    • 60 Increased Attack Speed
    • Level 28 Fissure
  • Schaefer's Hammer
    • Level 20 Static Field
    • 200-230 ED
    • 60% IAS
    • Repairs Durability
  • Stone Crusher
    • 20% IAS
  • Steel Shade
    • Replenish Life 30-50
    • 2 Skills
    • 20% FBR
    • 20% Increased Block
  • Gargoyle's Bite
    • -20-25% Poison Pierce
    • 180-330 ED
    • 3-4 Plauge Jav + 3-4 Poison Jav
  • Stormlash
    • Level 20 Static Field
  • The Oculus
    • 5% Chance to cast Teleport
  • Stormspire
    • 8-10 Lifesteal
    • 30% Level 10 Lower Resist on striking
    • 200-300 ED
    • 20 Strength
    • 150% Bonus Attack Rating
  • Demonhorn's Edge
    • 3-4 Warcries, Combat Skills, Masteries
    • 20 Attack Speed
    • 100-150 Damage to Demons
  • Wolfhowl
    • 3-6 Fury
  • Halaberd's Reign
    • 2-3 Barbarian Skills
    • 15 Life Per Kill instead of Rep Life
    • 10-15% Damage Reduction
  • Astreon's Iron Ward
    • 3-4 Combat Skills
  • Head Hunter's Glory
    • 15-25 All res instead
    • 10-15 Life Per Kill
    • 25 Faster Run/Walk
  • Medusa's Gaze
    • 20% Level 10 Decrep When Struck
    • 40% Slow Targets
  • Spirit Ward
    • 2 to class skill
    • 35% CTC Fade when Struck
    • -30 Requirements
  • Steel Pillar
    • Repair Durability
  • Ondal's Wisdom
    • 85% Faster Cast Rate
    • 50% Experience Gained
  • Azurewrath
    • Holy Freeze instead
    • 2 Skills
  • Grandfather
    • 200-300
    • Repairs Durability
  • Frostwind
    • 1 to Cold Mastery
  • Doombringer
    • Repair Durability
  • Boneshade
    • 30 FCR
  • Darkforce Spawn
    • 2-3 Curses, Summon, Bone Skills
    • +5 to Bone Spear, Teeth, Bone Spirit, Bone Armor
    • 50% Pierce
  • Boneflame
    • 50% Pierce
    • 3-5 Vigor
    • Remove Run/Walk
  • Homunculus
    • 50% Pierce
  • Blood Raven's Charge
    • 3-5 Bow Skills
    • 30 Increased Attack Speed
  • Dragon Scale
    • Fire Mastry
    • 30 FCR
  • Alma Negra
    • Level 1 Salvation
    • 100-300% ED
    • 75-150% Attack Rating
  • Carrion Wind
    • 100 Poison Length Reduction
    • Poison Nova on Striking
    • 150-250 Attack Rating
    • 40% Damage taken goes to mana
  • Nature's Peace
    • 5 to Oak
    • 20% Open Wounds
  • Wisp Projecter
    • 1 to Heart of Wolverine
    • Remove Oak and Spirit of barbs charges
  • Atma's Scarab
    • 10% Level 3 Amp
  • Metalgrid
    • 20 to Iron golem, Summon Resist, and Golem Mastery
  • Seraph's Hymn
    • 50-100 Damage to Demons
    • 50-100 Damage to Undead
  • Cerebus Bite
    • 3-4 Shape Shifting
  • Spirit Keeper
    • 3-4 Summoning
  • Firelizard's Talons
    • 2-3 Martial Arts
    • 3-4 Wake of Fire and Inferno + 3-4 Death Sentry
  • Jade Talon
    • 3-4 Shadow and Martial Art Skills
    • 1 to Dragon Flight
  • Shadow Killer
    • 3-4 Shadow Disciplins
    • 20 Increased Attack Speed
    • Ignore Target's Defense
    • 3 to Blade Shield
    • Removed Frost Nova and Freeze Target

SETS

  • BK Sacred Charge
    • Remove knockback
    • 3 Sockets
  • BK Tribal Guardian is now a Colosus Sword
    • 3 Sockets
  • Griswolds Armor
    • 1 to Paladin Skills
  • Griswolds Helm
    • 25 All res
  • Ondal's Almighty
    • 2 to Skills
  • Taebaek's Glory
    • 40 Faster Cast Rate
  • Mav's Armor
    • 1 Amazon Skills
  • Mav's Gloves
    • Cannot be Frozen
  • Natalya's Mark
    • 2 Assassin Skills
  • Laying of Hands
    • 150-200 Damage to Demons
  • Rite of Passage
    • Cannot be frozen
  • Aldur's Armor
    • 1 Druid Skills
  • Aldur's Helm
    • 1-2 Druid Skills
  • Sazabi's Sword
    • 250 ED
  • Trang Set no longer turns you into a Goul

Affixes

  • Added Rare Affixes

    • Jewels
      • 40 Enhanced Damage
      • 15 Max Damage (Prefix and Suffix)
      • 20 Mana
      • 20 Life
      • 4-5 Cold min
      • 15 IAS
      • 1-3 Life After Each Kill
    • Weapons
      • 300 Enhanced Damage
    • Boots
      • 30 Faster Run/Walk + Stamina Drain
      • 40 Faster Run/Walk
    • Belts
      • 100 Life
    • Shield + Pelts
      • 60 Life
    • Gear
      • 3 Socket Potential
      • Indestructible
    • Throwing Weapons
      • 3 Socket Potential
    • Rings
      • 2 Mana After Each Kill
  • Removed

    • All Items
      • Stamina
      • Regen Stamina
    • Jewels
      • Defense
      • Regen Life

##Crafting

  • Any base Crafting including Eth Items
    • Crafted Items can now be Upped
  • Hit Power Crafts
    • Helm 20 Faster Hit Recovery + 150-200 Attack Rating + 5% Level 4 Frost Nova When Struck
    • Boots 10 FHR + 10-15 Dexerity + 5% Level 4 Frost Nova When Struck
    • Gloves -15-20% target defense + 5% Level 4 Frost Nova When Struck
    • Belt 20 FHR + 20 Damage to mana + 5% Level 4 Frost Nova When Struck
    • Shield 30 FBR + 20 Block Chance + 5% Level 4 Frost Nova When Struck
    • Armor 30-40 FHR + 35-60 Enhanced Damage + 5% Level 4 Frost Nova When Struck
    • Amulet 200-250 Attack Rating + 15-20 FHR + 5% Level 4 Frost Nova When Struck
    • Ring 3-5 Max dmg + 5-10 Dexterity + 5% Level 4 Frost Nova When Struck
  • Blood Crafts
    • Helm 2-4 Life Steal + 30-40 life + 15-20 Deadly strike
    • Boots 2-4 Life Steal + 30-40 life + 3-6 Life Per Kill
    • Gloves 2-4 Life Steal + 30-40 life + 5-10 Crushing Blow
    • Belt 2-4 Life Steal + 30-40 life + 15-20 Open Wounds
    • Shield 3-6 Life Steal + 50-60 life + 20 Block Chance
    • Body 3-6 Life Steal + 50-60 life + 3-6 Life Per Kill
    • Amulet 2-4 Life Steal + 30-40 life + 10 Faster Run/Walk
    • Ring 2-4 Life Steal + 30-40 life + 5-10 Strength
    • Weapon 3-6 Life Steal + 30-40 life + 50-80 ED
  • Caster Crafts 10-20 Mana on all
    • Helm 4-10 Regen Mana + 10 Faster Cast Rate
    • Boots 4-10 Regen Mana + 5-10% Maximum Mana
    • Gloves 4-10 Regen Mana + 10 Faster Cast Rate
    • Belt 4-10 Regen Mana + 10 Faster Cast Rate
    • Shield 15 Faster Cast Rate + 20 Block Chance
    • Body 15 Faster Cast Rate + 5-8 Mana Per Kill
    • Amulet Untouched
    • Ring 1-2 Mana Per Kill + 5-10 Energy
    • Weapon 1 Skill + 10-20 Faster Cast Rate
  • Safety
    • Helm 3-5 MDR/PDR + 50-60% Enhanced Defense + 10-20 Lightning Resist
    • Boots 3-5 MDR/PDR + 50-60% Enhanced Defense + 10-20 Fire Resist
    • Gloves 3-5 MDR/PDR + 10-30% Enhanced Defense + 10-20 Cold Resist
    • Belt 3-5 MDR/PDR+ 10-30% Enhanced Defense + 75-100% Poison Length Reduction
    • Shield 5-10% Physical Damage Reduction + 10-20 Magic Resist + 50-60% Enhanced Defense
    • Body 5-10% Physical Damage Reduction + 25-50 Defense + Half Freeze Duration + 50-60% Enhanced Defense
    • Amulet 3-5 MDR/PDR + 10-20% Enhanced Defense + 10 Block Chance
    • Ring 3-5 MDR/PDR + 10-20% Enhanced Defense + 5-10 Vitality
    • Weapon 3-5 MDR/PDR + 50-60% Enhanced Defense + 20-30% Enhanced Damage + 10-20 Increased Attack Speed

Shop

  • Added Charsi's Malus to Imbue (575k)
  • Added Larzuk's Forging Hammer (2.2 Mil)
  • Added Essences for Gold at Akara (150k B, 325k Y, 750k R, 1.5 Mil G)
  • Added Full Rejuvination Potions at Alkor
  • Added MF Potion grants +100% MF for 1 Hour (Effect lost on death or S&E) at Alkor (750k)
  • Added BigDinn at Ormus (90k)
    • Cube with Magic Staff for (?/33) Teleport Charges [Randome Level Required]
  • Added Hratli's Spiritual Herb (2.25M)
    • Ingredient for Repair Mod
  • Added Viper Of The Amulet at Drognan(160k)
    • Cube with Wand and potion for (?/67) Lower Resistance or Life Tap Wand [Randome Level Required]
      • Mana Potion = Lower Resistance
      • Healing Potion = Life Tap

Recipes

  • Rune Downgrading 1 to 1 (Flawed Gem + Rune = Downgrade)
  • Removed Level Requirement increase upon Upping and item.
  • Essence Transmuting 3 = 1 of next Tier
    • Blue > Yellow > Red > Green
  • 3 Green Essence = 1 Destruction Key
  • Uber Key Transmuting 3+(TP Scroll or ID Scroll) = 1 of a different type | changed the Colors of the keys
    • TP Scroll = T > H > D > T
    • ID Scroll = T > D > H > T
  • ANY 3 Uber Organs now open Uber Tristram (Diablo's Horn, Baal's Eye or Mephisto's Brain)
  • 4 Unique Jewerly (Rings, Amulets, Jewels) = SOH
  • 3 Perfect Skulls + Rare Item = Low Quality Rare Reroll (was 6 Pskulls)
  • 1 Rare Item + Unique Ring = High Quality Rare Reroll (was SOJ)
  • Removed Gem requirements for Rune Upgrading
  • Charsi's Malus + Arrows or Bolts = Replenish Quantity
  • Hratli's Spiritual Herb + SOH
    • Repairs Durability (works on Magics, Rares, Crafted and Uniques)
    • Replenishes Quantity for Any Throwing Weapons
  • Charsi's Malus + Quiver = Replenish Quantity
  • 9 Jewels + Charsi's Malus = 1 Rare Jewel
  • 99 Stacked Flawless Gems + Stamina Potion = 33 Perfect Gems of the same type

Endgame

  • OP Repeatable recipes:
    • Zod + SOJ + Sur + SOH + Charsi's Malus + ANY Body Armor = +1 to Teleport, + 25MF + 25GF + 1 Light Radius
    • Cham + SOH + Ist + Lem + Charsi's Malus + ANY gear piece = +25% MF + 25%GF + 1 Light Radius

Corruptions

  • Corruptions have a 40% Chance to reroll as a random rare and 60% Chance to roll with sockets (Magic, Rare, Crafted, Set, or Unique + SOH)

    • Amulets, Rings
      • 1 Socket 100%
    • Belts
      • 1 socket 85%
      • 2 socket 15%
    • Helm, Chest, Shields, Gloves, Boots
      • 1 socket 72%
      • 2 socket 20%
      • 3 socket 8%
    • 1 Handed Weapons (Swords, Daggers, etc)
      • 1 socket 40%
      • 2 socket 32%
      • 3 socket 16%
      • 4 socket 12%
    • 2 Handed Weapons (Bows, Staves, etc)
      • 1 socket 24%
      • 2 socket 22%
      • 3 socket 18%
      • 4 socket 16%
      • 5 socket 12%
      • 6 socket 8%
  • **Unique Charm Corruptions

    • Annihilus Small Charm (0% Chance to Brick)

      • Hellfire Ashes + Anni = Corrupted
        • 7% Magic Find + 10% Gold Find
        • 5 Faster Hit Recovery + 5 Faster Run/Walk
        • 5 Attributes
        • 5-10% Increased Attack Speed
        • 5-10% Faster Cast Rate
        • 5% All Resistance
        • 5% Experience
        • 20 Life + 17 Mana
    • Hellfire Torch Large Charm (0% Chance to Brick)

      • 2 Hellfire Ashes + Torch = Stage 1 | Then repeat = Corrupted
        • 7% Chance to Cast Level 22 Amplify Damage When Struck
        • 20% Chance to Cast Level 18 Lower Resist When Struck
        • 15% Chance to Cast Level 20 Decrepify When Struck
        • 12% Chance to Cast Level 18 Weaken When Struck
        • 7% Chance to Cast Level 21 Life Tap When Struck
        • 15% Chance to Cast Level 21 Bone Armor When Struck
        • 15% Chance to Cast Level 21 Cyclone Armor When Struck
        • 20% Chance to Cast Level 20 Static Field When Struck
        • 15% Chance to Cast Level 24 Frost Nova When Struck
        • 35% Chance to Cast Level 50 Armegeddon When Struck
        • 35% Chance to Cast Level 50 Hurricane When Struck
        • Level 31 Prayer Aura when Equipped
        • Level 10 Vigor Aura When Equipped
        • Level 10 Blessed Aim Aura When Equipped
    • Gheed's Fortune Grand Charm (32.5% Chance to Brick into a random Magic Grand Charm)

      • Hellfire Ashes + Gheed's = Corrupted
        • Adds + 1 to Skill Tree
        • 20-40% Gold Find + 5-10% Magic Find + 5% Vendor Prices
        • 7% Faster Run/Walk
        • 12% Faster Hit Recovery
        • 15% All Resistance

Monsters

  • Mephisto can fly now
  • Summoner has 3x HP and crits 3x as often
  • Eldritch the Rectifier is now a Soul Pack

Elites

  • 2x Aura Range
  • Removed: Holy Fire, Holy Shock, Blessed Aim
  • Added Vigor, Concentration, Higher chance for Fanatacism
  • Multishot much more common
  • Aura Enchanted more common in Insanity
  • Teleportation Mod Half as common in Insanity
  • Agony and Insanity:
    • Removed Mana Burn and Spectral Hit
    • Super Uniques are almost Always Aura Enchanted Especially in Insanity in addition to regular mods
    • Lord De Seis always Extra fast in addition to regular mods
    • Ismail Vilehand is now Always Aura Enchanted (Travincal)
    • Bremm Sparkfist is now always Cursed (Durance of Hate Level 3)

Difficulties

Pain (was Normal)

  • Only you start with -30% Resistance
  • 10% Experience loss on death

Agony (was Nightmare)

  • Sell Max 35k (was 30k)
  • -45% Resistance (was -40)
  • 5% more density
  • 10% more Elites
  • 10% Experience loss on death

Insanity (was Hell)

  • Sell Max 50k (was 35k)
  • -110% Resistance (was -100)
  • 25% more Density and Elites
  • 10% Experience loss on death
  • Monsters React 15% Faster

Area Changes

(Level changes are for Insanity Only)

Act 1

  • 85 Cave Level (Both Levels) Increased Density by ~25%
  • 85 Mausoleum Increased Density by ~25%
  • 85 Crypt Increased Density by ~25%
  • 85 Hole Level (Both Levels)
  • 85 Tristram
  • 81 Tower 1
  • 82 Tower 2
  • 83 Tower 3
  • 84 Tower 4
  • 85 Tower 5
  • 83 Cow Level and increased density an additional 10% (was 81)

Act 2

  • 85 Sewers (All Levels)
  • 85 Halls of the Dead (All Levels)
  • 85 Maggot Lair (All Levels)
  • 85 Claw Viper Temple (Both Levels)
  • 85 Tombs

Act 3

  • 85 Great Marsh
  • 85 Flayer Dungeon (All Levels)
  • 85 Spider Cavern
  • Lower Kurast is DANGEROUS in Agony and Insanity... Like really...
  • Durance of Hate Level 3
    • Added Aura to Maffer Dragonhand
    • Added Aura to Wyand Voidbringer

Act 4

  • 84 Outer Steps
  • 85 Plains of Despair
  • 85 City of the Damned
  • Chaos Seal Bosses Same TC as Baal Waves

Act 5

  • 85 All Zones
  • Madawc is always Aura Enchanted
  • 87 Uber Areas (Forgotten Sands, Furnace of Pain and Matron’s Den) Also greatly increased Elite packs and density
  • 87 Uber Tristram
    • Balanced Resistances of Swarms and Pit Lords
  • Baal Waves:
    • W1 = Extra Fast Dolls
    • W2 = Extra Fast Deathlords
    • W3 = Teleporation Souls
    • W4 = Extra Fast Venom Lords
    • W5 = Extra Fast Minions of Destruction

Skills

  • Static is Always 60%
  • Removed Frozen Orb Cool Down
  • Teeth can Pierce and removed Next Hit Delay
  • **Prayer no longer costs Mana
  • **Multiple Shot Range decreased by ~50%
  • **Guided Arrow Skill Pierces

Test Mode

Removed Test Mode

  • 1 Stamina cubed = 3 SOH
  • 1 TP Scroll = Hellfire Ashes
  • 1 Thawing = 3 Terror Keys
  • 2 Thawing = 3 Hate Keys
  • 3 Thawing = 3 Destruction Keys

btdiablo's People

Contributors

btneandertha1 avatar wolfieeiflow avatar g1oomey avatar stucifer86 avatar

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