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sickomenu's Issues

[Change Request] Git

The references to git in the vcxproj (and in the code, for that matter) screw up compilation totally. Following the steps you provided and ensuring Git is properly installed will always return an error when compiling. I found out myself that removing all the git references from the vcxproj and code referencing gitparams.h solves all the issues.

For convenience of other contributors (now I know it), I recommend that the Git code will be removed. It is not very hard to manually upload the project files. Maybe a little inconvenient at first, but trust me, contributors will thank you.

[Feature Request] HWID spoofing

Spoofs your HWID to Among Us to avoid hardware bans in the future. It's a good precaution to have so that overzealous modders don't suddenly get logged out.

Role problem

Scientist and Engineer (and possibly also SS) cooldown values don't seem to reflect the setting, and when both are enabled, it only gives Scientist

Issue when pressing tab for the map also closes all doors

When I press (TAB) to open the map, all doors close. I have to press the map on the top right of the screen instead so this doesn't happen. It's already muscle memory to hit tab so I keep ruining the experience of the players in the lobby by continuously closing all doors.

SS bugged again in 3.3.1

Hi, when I ss I don't turn back to myself after the meeting. This was fixed with the previous version now it's back. Thank you for your work.

Issue #15 is still a problem (with potential solution)

The game still ends when as impostor you press the emergency button. #15

I used shapeshifter to test in a local hosted game with only me, but it's probably the same with normal imposter.

This also happens when switching during the meeting.

EDIT: I think I found out the issue. Is that the crew gets a task win because there are no crews with incomplete tasks left. That's just what I think though. You can try it out by trying to make it disable tasks win if you haven't already.

Trippy bug

Hovering over many UI elements in-game, particularly during lobby or meeting, flickers it. This happens about 50% of the time.

Shapeshiter bug

Hello, there is a new bug about shapeshifter, when I turn be other crewmate the time is reduced, So I don't have enough time, it is with version 3.3 with the version 3.3.1 there is the same bug there was in the previous version

[Feature Request] Auto report

Switch "Auto report" that reports any body instantly if able to report;
switch "Unlimited report distance" and/or slider "Report distance".

Emergency Button Doesn't Work

When I try to call an emergency, it always stays at 15s remaining. Can never call a meeting since last update. Thank you!

Shapesshifter

When you transform into another crewmember and you kill and someone reports or activates the button and you are transformed, the effect is not deactivated and you continue transformed into another crewmember, that is when you are a shapeshifter. After the meeting is over, if you have little time, you will be untransformed in front of everyone.

[Feature] All settings in Freeplay/Practice

An option in the menu to have ALL the hosting settings carry over to freeplay/practice, such as Emergency Meetings and Crewmate and Impostor Vision.

Only voting time and speed does for now afaik.

A question

Will it come with translations for other languages in the future?

[Feature] Proceed Time

To let the host customize how long time is within the vote results stage of the voting screen until it proceeds to eject. Also have an option to have it like in local and freeplay/practice, where it is manual proceeding, not on timer.

Issue when selecting impostors via menu in Hide n Seek

When I choose who wants to be an impostor in the host tab, it always adds one more impostor, even when I force the custom impostor amount to the amount I want.

For example, if I choose two people to be impostors in the next game, those two people become impostors, and it will add 2 more impostors to the game, totaling 4 impostors in total, even when I force the custom impostor amount to 2.

The same thing happens if I choose three people to be impostors in the next game; it will add 3 more impostors, totaling 6 impostors, and so on.

This issue only happens in hide and seek, I guess. This does not happen in classic.
Additionally, I found another bug: When you attach to a person, you cannot stop attaching until the game ends.
I am speaking through translator btw

[Bug] "No ability cooldown" bugs

The cooldown timer for shift gets stuck at 1, the vent and protect buttons as engineer and guardian Angel respectively go invisible, and engineer vent button counts in negatives while in vent. Rarely, the shift button can also be invisible.

By the way, I would recommend using the GitHub labels for issues, it's way easier to handle than square bracket prefixes

[Change Request] Try to keep the mark of the mod to a minimum

It takes the cleanliness of the game experience a bit away. Among Us Menu doesn't have the dev credits and mod version information filled everywhere. If anyone opens or uses the mod during streams they'll see the menu title too so you'll still have credit, you won't lose anything from it (assuming that's what you want). If the user would like to know the version, they can also just open the menu. No need to spam text everywhere.

Additionally, we can have an option to disable the ping counter altogether?

Other impostors cant kill

When I'm hosting, for some reason I'm the only one who can kill. I've tried everything to see what to do to fix it and cant figure it out. Can anyone help me please?

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