Code Monkey home page Code Monkey logo

openfx's Introduction

Build

OpenFX image processing plug-in standard

The authoritative source for information about OFX is http://openeffects.org/

Here are some Ways to get involved with OpenFX.

Why a Standard?

VFX plug-in vendors were frustrated for years because host application vendors created proprietary plug-in interfaces. As a result, each plug-in vendor had to port their plug-ins to all the different hosts and hosts couldn't use each other's plug-ins, limiting the selection of effects available to artists. The need for a standard interface was clear, so Bruno Nicoletti of The Foundry led the effort to develop a standard. That standard is OFX.

OFX is a win for artists because there is no waiting for plug-in vendors to port their cool effects to your application. Once a host compositing or editing application adopts OFX, all OFX plug-ins on the market instantly become available on that host.

And OFX is a win for plug-in vendors because they can concentrate on what they do best: making cool effects

OFX Terminology

Host

A video compositing or editing application, such as The Foundry Nuke, Assimilate Scratch, Sony Vegas, or FilmLight Baselight

Plug-in

Video software, such as GenArts Sapphire or RE:Vison Effects which adds a wider variety of effects to a host application.

Open Effects

A standardized software interface between VFX host applications and plug-ins (also known as OpenFX and OFX).

Editor

An application which allows you to manipulate a video timeline by adding, removing, and changing the in and out points of video clips. Effects, Generators, Transition, Compositors and Retiming effects are commonly used in editors.

Compositor

An application which allows you build a video clip by layering video clips, still images, and effects.

Contributing

Please read the Contribution Guidelines for how to submit pull requests for fixes and changes to the standard.

Building Libs and Plugins

You can build the examples, support lib, and host support lib using Conan and CMake.

On all OSes (even Windows with Mingw), you should be able to use scripts/build-cmake.sh. For more details, see install.md.

Building Docs

See instructions in Documentation/README.md.

openfx's People

Contributors

garyo avatar devernay avatar mrkepzie avatar revisionfx avatar barretpj avatar john-paulsmith avatar acolwell avatar dithermaster avatar minorin22 avatar sonydennisadams avatar fxtech avatar chrisdolan avatar iswenzz avatar jgoueslard avatar luzpaz avatar

Stargazers

 avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.