fuzss / diagonalfences Goto Github PK
View Code? Open in Web Editor NEWFences connecting diagonally? Wait. That's illegal.
License: Mozilla Public License 2.0
Fences connecting diagonally? Wait. That's illegal.
License: Mozilla Public License 2.0
Fabric
1.20.1
v8.1.0
I am 99% sure this is the same issue as the other bug reports, the only reason my log is different is because I'm using Modernfix to dynamically load resources so it's not creating an error at runtime. Loading without Modernfix creates the same log with baked models failing like the other reports.
No response
Forge
No response
No response
I use fences to detail builds and they don't look right when they always connect diagonally please add a tool or way to make certain fences not diagonal.
⸺
No response
No response
Your mod is awesome and it's the only one I can find that does this in 1.20, but it appears to use its own blocks to make the magic happen. I have a long term survival world and I don't want to introduce any mods with their own blocks so I can easily remove anything later.
I realize I'm probably way out of scope here and the answer will almost certainly be "no", but is it at all possible with the way the mod is currently written to make vanilla fence blocks (visually) connect diagonally without doing the server-side block switching, perhaps with a config option?
Fabric
1.20.1
v8.1.3
Make the gates diagonal too pls
Forge
1.19.2
4.2.6
Mod Dev of Create Connected says i nned to report it here
No response
See the mod here: Snow! Real Magic on GitHub
That mod adds snow below fences and also a nice snow effect on top of fences. It adds a lot of ambience but sadly does not work with diagonal fences:
It would be awesome if it's possible for you to make diagonal fences compatible with Snow! Real Magic. Thanks for this great mod!
I am on v8.1.2 of Diagonal Fences btw.
Fabric
1.20.1
8.1.2
All fences are not connected and must be replaced down to connect again
No response
Fabric
1.20.1
v8.1.3
No
Found a potential bug. Snowy weather caused by seasonal changes will cause issues with Diagonal Fences, reverting them back to default Minecraft fences. Noticed this earlier when I was setting up my new base and found a bunch of my chickens running around when it started snowing. The fences were snow covered and no longer diagonally connected, just four useless fenceposts.
NA
Quilt
1.20.1
v8.1.3-1.20.1-Fabric
No
Hey Im getting a diagonal fences mod error on a custom modpack server.
basically throughout testing mods, taking some mods out would cause whats in the attatchment, then putting a completely different bunch of mods back in would fix it, sometimes wiping the config folder would fix it when taking mods out. server would run fine, no one could join though. but yeah it seems unrelated to what mods I put in or take out it just kinda happens.
I said it cant be reproduced with minimal set up but it probably can, I just started with alot of mods before testing, like I said though, I don't think its a mod conflict.
https://gist.github.com/Veluumi/2ad8272bb5822ef488154c8f709247ae (client)
https://gist.github.com/Veluumi/388f74800f517192ff3ab897335732fb (server)
Forge
1.19.2
4.2.5
I have put together a couple of mods for myself including Diagonal fences and another mod Quark by VazkiiMods
As of the minecraft version, mod loader and versions here are the details:
Minecraft 1.19.2
Forge v43.2.3
Diagonal Fences v4.2.5
Quark v3.4-405
It doesn't break the game, it just outputs in the log file this following warning:
[Render thread/WARN]: Unable to resolve texture due to reference chain particle->particle in quark:block/template/custom_fence_post
When I say a lot of lines, I mean it. For example in the latest log file I got 1316 lines of this.
Now I don't think it is an actual problem, everything does work, I tested it with Bamboo fences as an example, I just think it wastes time and memory trying to do something.
I just made this to let you know in case you want to take action about it or not, it's fine either way from me. I will also post this on Quark github.
No response
Fabric
1.20.1
8.0.1
When trying to place any fence, vanilla or modded, you can see an outline of where it WANTS to connect diagonally, but it just won't.
Using Prominence 2 Fabric modpack edition with no additional mods. I did test every 1.20.1 version of diagonal fences, and none successfully worked.
No response
Forge
1.20.1
both v8.1.0
The crash is during startup. Presumably a mod interaction. The issue exists with both "Diagonal Fences" and "Diagonal Windows", and the issue seems to be the same between them. I've loaded them individually but have not tried them without my other mods present. I am making the assumption that they work normally without the mods though.
https://gist.github.com/HyprPosition/bc4cf201ad14766a3d28be248a977dc9
No response
NeoForge
1.20.4
No response
Since this mod doesn't just add new fences but also changes the vanilla ones, that means if the mod is removed all the fences disappear. (The original mod "fence overhaul" just added diagonal variants). Is there a way to prevent that? If diagonal fences ever get implemented to Vanilla MC and s world would be updated to a future version, all the fences would disappear, not just the diagonal ones.
⸺
1.20.1
No response
The fences in Alex's Caves are unsupported by Diagonal Fences, this includes the Pewen and Thornwood.
Forge
1.20.1
v8.1.2
This isn't a bug so much as it is a call for help on how to add the tag "diagonalfences:non_diagonal_fences" to Immersive Engineering's fences (immersiveengineering:treated_fence) so that multiblocks can form properly. (They form correctly without the mod installed). Or maybe have a blacklist in Diagonal Fences' config?
No response
Forge
1.20.1
8.1.0
Can only see "failed to load resources" at the main menu before CTD when used with diagonal windows
Seems log spam (can't post it, github crashes)
No crash when 8.0.1 used
https://gist.github.com/Wolfman8475/7b42426e3c3873718d65cdbbd0b4da75
No response
Forge
1.20.1
8.1.1
This might be caused by a mod conflict in my pack but it wasn't an issue until the recent update.
https://gist.github.com/Camawama/cc1db7c9674bb0c99494cd9ad33a284b
https://gist.github.com/Camawama/a0c1bec9991bd163426449c28f0f2d68
Forge
1.18.2
3.2.3
No
well, the CFM upgraded fences seem to not become diagonal at all, meanwhile the createdeco mesh fences have a bit of z-fighting at specific spots
it doesnt seem like it would be a issue in the logs,
Forge
1.20.1
v8.1.2-1.20.1
While having Diagnoal Fences/Windows, certain recipes in Domum Ornamentum's "Architect Cutter" will have broken/missing recipes.
https://gist.github.com/CloWnicide/ea67c2ff89fd3df80abfec75b653049b
Also allow walls to connect diagonally
Fabric
1.20.1
v8.1.3
Recently updated from 1.19.2 to 1.20.1 and noticed that many of my builds didn't function as they should when I went to replace fences that were already in the world so that the new block would be in place. We used to get the diagonal fence connection even when slabs or carpet were next to the fence but that isn't the case anymore. Basically, the idea here is to add a way to configure that behaviour and allow forced diagonal connection that ignore whether there is another block next to it in one of the cardinal directions. Maybe some kind of optional blacklist to prevent certain common tags or specific blocks from disabling the diagonal connection.
Title edited to better reflect intent.
Fabric
1.20.1
v8.1.4
No
I'm experiencing a missing texture problem, that isn't always present. THis can be resolved with a restart, but given that it's happening every other launch, it can be a little frustrating.
Forge
1.20.1
DiagonalFences-v8.1.0-1.20.1-Forge
I use the forge application to play modded mc. This crashed with several other mods, so I tested it only using this one on another game profile and it still crashed. I used this mod without issues before.
https://gist.github.com/casualfan0/bee7732e356a524a5933987ab373d18d
No response
A declarative, efficient, and flexible JavaScript library for building user interfaces.
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
An Open Source Machine Learning Framework for Everyone
The Web framework for perfectionists with deadlines.
A PHP framework for web artisans
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
Some thing interesting about web. New door for the world.
A server is a program made to process requests and deliver data to clients.
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
Some thing interesting about visualization, use data art
Some thing interesting about game, make everyone happy.
We are working to build community through open source technology. NB: members must have two-factor auth.
Open source projects and samples from Microsoft.
Google ❤️ Open Source for everyone.
Alibaba Open Source for everyone
Data-Driven Documents codes.
China tencent open source team.