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2020-21-code's Issues

# Fix Wobble

  • Hard/unable to get wobble over the wall [longer arm?]
  • Hard to grab the wobble without running-in to it

# Teleop: Make it easy to hit the top goal

Problem: In teleop, it's hard to hit the top goal (but easy to hit the middle one).

Specifically:

  • Have to use full-power, but it's hard to do that
  • Trajectory is so low that only full power will work

Reliable Ring Feeding

Problems:

  • Rings don't reliably feed from the elevator to the turret
  • Rings don't reliably move from the turret to the shooter (i.e the roller)

Uhhhhhh

James, we taught you better than this! ๐Ÿ˜›

  • AFAICT, this copy of the SDK is still at 5.5 or below, not the season legal minimum 6.0+
  • The SDK files were just committed in one go, making updating the SDK in a way that doesn't leave weird breakages or extra files laying around virtually impossible.
  • This repo is private, probably should be public.

What needs to be done:

  1. git clone https://github.com/FIRST-Tech-Challenge/FtcRobotController (The repo for this season's SDK)
  2. Rename the origin remote to upstream, and add https://github.com/FTCTeam10298/2020-21-code/ as origin (see https://git-scm.com/docs/git-remote)
  3. Force-push the repo to here, while also setting the default push location to the new origin, using this command: git push -u origin master:master --force MAKE SURE to have a backup of any newly committed files currently in this repo that are needed, as this will overwrite the repo's contents and Git history with the SDK repo's contents and Git history.

To bring over the needed TeamCode from the old/offseason repo:

  1. Copy over only the needed files of the old TeamCode folder to the new repo; note copying the whole TeamCode folder will overwrite needed SDK files with older versions, which is bad
  2. Commit and push to here

This way, when there's an update to the SDK, we can just fetch upstream and merge it.

Also, @Glaferg, "mommy, i broke the universe", "ding dong the list example's dead", "aimbot is a leet gamer machine", and "james hates this one" are not good, descriptive commit messages that clearly outline what code they change, what they do, and why. ๐Ÿ˜‰

Make auto-aim work with red goal

Problem to solve: When the game is played in non-remote mode (full 12x12', dual-goal field), we need to be able to detect the red goals, but we're currently only able to detect the blue goal.

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