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License: GNU General Public License v3.0
jump & duck game
License: GNU General Public License v3.0
Add some initial life points, I would say 5 for the game start.
After surviving 30 sec (or similar value) you get 1 more life added.
If you hit an obstacle while not being in ghost mode (half transparent player) you lose a life.
preferably the display of amount of life is shown as text, so we don't get into trouble when a good player sums up life (if we would make a bar or display it with little hearts in a row, it could easily exceed the expected amount because the player gets an additional life every 30sec).
For new players, it is important to get the basic idea of the game. Some minimal "tutorial" would be great. It could be like this, but you can come up with your own idea:
content:
the free space on the bottom of the screen is reserved for the missing HUD. It should contain:
I've put that together in one issue, because I think both parts, the "theme" and name of the game should fit together. So when we agree on a mech-cyber-theme we shouldn't name it "Pony run!" (except its a mech-cyber-pony).
My random naming ideas, fitting to the "dimension shifting" idea:
The Theme could be some darkish creature in a rope (like Zeratul ) running through a gray dusty landscape. Obstacles would be crystals shining in their respective color. Color switchers would look like a black hole shaped like a crack in the dimension. (Press on the URLs for reference images)
GPLv3 or higher I would say.
CC-BY-SA 4.0 or higher for the assets.
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