fredz66 / ps-move-setup Goto Github PK
View Code? Open in Web Editor NEWA utility to co-register the PS Move/PS Eye with the Oculus DK2.
A utility to co-register the PS Move/PS Eye with the Oculus DK2.
I'm receiving the following error when attempting to build the project:
Assets/Src/ControllerRegistration.cs(14,15): error CS0101: The namespace
global::' already contains a definition for Correlation'
I'm also getting the following error:
System.IO.FileNotFoundException: Could not find file "D:\SachsLab\Tools\VR\PSMove\PS-Move-Setup\Assets\Plugins\MathNet.Numerics\MathNet.Numerics.dll.mdb".
What do I do after I run the .exe?
Should the controller be tied to the HMD before I run the exe?
How do I stop collecting data points and test the coregistration?
This info can go in the README, but some on-screen instructions would be nice.
I'm trying to do it this way, with the DK2 and PS Move attached together:
Hey Fred,
Thank you so much for sharing your code. I am trying to use PS move and Kinect for a School project that I am doing. After a lot of struggle, I ve got the PS eye to work on Windows 7 machine. But the PS move adjusts so that if I point the wand upwards, the move is pointing to the front. How do I work around this? Hopefully there is a way to do this in C# (I don't wanna mess with openCV!)
The 3D representation of my DK2 has the wrong initial rotation, and when I pitch it up, the game object pitches down. Is it just me?
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