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bezier-spline's Issues

Tweak smoothing

Ok, since my last issue I managed to make it work with both Canvas and svg.

I'd now would like to tweak the smoothing (How much the curve is rounded). I think I'll fork that repo and propose something as a PR

Since I'm not realy a math guy, 2 questions :

  • will this still be a "Bezier spline" if I do this (I mean, is the visual "round factor" of the current output kinda "normalized" on a b-spline ?)
  • where to start ? The algorithm file is a harsh one πŸ˜… I read the article from where the idea was taken, like "huh". I'd appreciate a starting point ☺️

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