My name is Daniel and I am currently in the second year of a software engineer apprenticeship.
My Codepen account: Check out here
If you want to learn more about me, visit my portfolio at daniel.lutz.is.
A 2D Game with the goal to get a universally colonized species.
My name is Daniel and I am currently in the second year of a software engineer apprenticeship.
My Codepen account: Check out here
If you want to learn more about me, visit my portfolio at daniel.lutz.is.
Bump your project on U.3f for using the LWRP light weight render pipeline in order to safe more frames and a better resolution while running the game.
Regards
Timo
Hey folks👋🏻
Hows about implementing a voxel like graphic? Probably we could use a unity to threejs transpiler?
Thanks and regards
Timo-cmd
Hey again👋🏻
I have an Idea on embedding the csharp game in a web page. As for good performance and low fps rate we can use a plain HTML file and load the game using native asp.net Ajax. However, we’ll need an external .cs file as a language reference.
Mind, I think Browser embeds in a Game is a great idea. I’ll come up with a solution implementation and I’ll open a new issue to add the embed.
Thanks and regards
Timo S.
Hey guys,
Due to the last issue, I’ve created a little html file targeting the server side ASP.NET AJAX in combination with c#. We can use this webpage to use its scripts as game entrypoints. It will load in a canvas. I’ve added additionally a second csharp script to keep it’s fps rate as low as possible. I hope it will work.
Here is the repository for the aspx + cs file (inline in html5):
https://github.com/timo-cmd/AtlasInCsharp
Thanks and regards
Timo S.
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