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universal-expansion's Introduction

Hi there 👋

My name is Daniel and I am currently in the second year of a software engineer apprenticeship.

My Codepen account: Check out here

If you want to learn more about me, visit my portfolio at daniel.lutz.is.

Copied from timo-cmd2

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universal-expansion's Issues

Boost project to LWRP

Bump your project on U.3f for using the LWRP light weight render pipeline in order to safe more frames and a better resolution while running the game.

Regards

Timo

Request a voxel graphics look

Hey folks👋🏻

Hows about implementing a voxel like graphic? Probably we could use a unity to threejs transpiler?

Thanks and regards

Timo-cmd

ASP.NET AJAX interopabillity

Hey again👋🏻

I have an Idea on embedding the csharp game in a web page. As for good performance and low fps rate we can use a plain HTML file and load the game using native asp.net Ajax. However, we’ll need an external .cs file as a language reference.

Mind, I think Browser embeds in a Game is a great idea. I’ll come up with a solution implementation and I’ll open a new issue to add the embed.

Thanks and regards

Timo S.

Add index.html for potential asp interop

Hey guys,

Due to the last issue, I’ve created a little html file targeting the server side ASP.NET AJAX in combination with c#. We can use this webpage to use its scripts as game entrypoints. It will load in a canvas. I’ve added additionally a second csharp script to keep it’s fps rate as low as possible. I hope it will work.

Here is the repository for the aspx + cs file (inline in html5):

https://github.com/timo-cmd/AtlasInCsharp

Thanks and regards

Timo S.

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