Comments (3)
I don't know whether I'm understanding your issue fully, the ticked title doesn't help. But I think your problem is bound to the following:
- If you're in the Materials mode of Color ID, you have to use the Base Color or Diffuse baking modes to render the result of the Color ID assignation, not the Material ID baking mode.
- If you're in the Vertex Colors mode of Color ID, you must know that we don't have a "Color attribute" or "Attribute" baking mode yet. If any baking mode worked for you before as a way of baking Vertex Colors, it was because a bug.
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Ok, closing this.
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