Comments (4)
Thank you for noticing that. I released an update with fix just now.
from zutilities.
it works perfect now, both on Gothic 1 and 2.
I didn't find a button to write an comment on your plugin - not an issue. So I will try to do it here:
Is is possible to use the Quicksave-function for each installed mod. So that your plugin takes the values for last saved game and last used number from the iLastSaceSlotModName and iLastSaveNumerModName-variables?
LHaart has also an Union-Patch which implements a Quicksave-functions and others (@rpgrussia.com) - I asked him before (my question) and he wrote that is not possible (his comment] but I don't know if he means it in generally for Union or for his own plugin.
Maybe you know a solution or have an idea. Otherwise I had to put a section of the 2 variables to Gothic.ini for each mod and comment out the not used (set or delete the ";"):
[..]
; QuickSave for unmodded --> (un)comment if change playing mod
;sSaveName=QuickSave_
;iMinSaveSlot=10
;iMaxSaveSlot=15
;iLastSaveSlot=11
;iLastSaveNumber=56
; QuickSave for Mod Name_1 --> (un)comment if change playing mod
sSaveName=QuickSave_Name_1
iMinSaveSlot=10
iMaxSaveSlot=15
iLastSaveSlot=15
iLastSaveNumber=8
; QuickSave for Mod Name_2 --> (un)comment if change playing mod
;sSaveName=QuickSave_Name_2
;iMinSaveSlot=10
;iMaxSaveSlot=15
;iLastSaveSlot=
;iLastSaveNumber=
[..]
So again: I like your plugin very much - excellent work.
Greetings
wahoonie
from zutilities.
Usually you can set override variables in .ini
file of the mod when mod is actually run through gothic starter like so:
[OVERRIDES]
ZUTILITIES.bRenderInvItems=0
ENGINE.zWindEnabled=1
Unfortunately with current quicksaving method of storing iLastSaveSlot
and iLastSaveNumber
values, overrides wouldn't do much so in next version I will change that and quicksaves will work automatically and separately for every mod.
from zutilities.
Perfect!
I put a star on your project.
from zutilities.
Related Issues (20)
- Request for new feature HOT 8
- [suggestion] Second keyboard binding for time multiplier cycle down HOT 2
- Quick loot HOT 1
- Selectable Colored Text HOT 2
- Pozycje pasków MANA/HP. Nie można zmienic. HOT 2
- Enemies that are locked on using the Lock Target button in Gothic 2 aren't affected by "ColorNpcs" option and others HOT 1
- messages system (infoboxes)
- KeyTimeMultiplier HOT 1
- Bottom 6 Slots not used for Quick slots not used HOT 2
- KeyTimeMultiplier with 2 hotkeys HOT 1
- Hiding time multiplier icon HOT 1
- Enemy Bar not working correctly
- UseTimeMultiplier affects the Black Ore effect
- UseTimeMultplier does not affect game speed in G2:CoM HOT 3
- Ukrywanie paska many HOT 5
- [Request] Improve DebugHelper information
- dodanie modyfikacji kolorów do ini HOT 3
- Item labels noto be seen with activated Union Advanced-Inventory-Plugin HOT 5
- zmiany przy wpisach do dziennika przy zadaniach HOT 2
- zmiana pozycji boxów dialogowych HOT 6
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