Comments (3)
W pluginie jest za dużo różnych kolorów, żeby umieszczać je w gothic.ini
. Jeśli chcesz się bawić w jakieś większe zmiany to proponuję zrobić forka.
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W sumie tak jest też jest dobrze..(jednej zmiany nie doczytałem.).
Mam mały pomysł na kolejną zmianę tj . RefuseTalks na wzór z Wiedzimina. Nie ma tam bezsensowej opcji "Koniec" w dialogach. Mam to zrobione dla G1 w pakiecie Ninja (dla G2 pewnie inne adresy).
Może spodoba ci się ten pomysł..
func void Ninja_RefuseTalks_B_AssessTalk() { var int infoCount; infoCount = Ninja_RefuseTalks_oCInfoManager_GetInfoCount(self, other); if (!infoCount) && (self.npcType == npctype_main) { B_SayOverlay(self, other, "$NOTNOW"); return; } else if (infoCount == 1) && (self.npcType == npctype_main) { var int infoPtr; infoPtr = Ninja_RefuseTalks_oCInfoManager_GetInfo(self, other, 0); if (infoPtr) { var oCInfo dlgInstance; dlgInstance = _^(infoPtr); if (Hlp_StrCmp(dlgInstance.description, Ninja_RefuseTalks_DIALOG_ENDE)) { B_SayOverlay(self, other, "$NOTNOW"); return; }; }; }; // Otherwise continue with the underlying B_AssessTalk ContinueCall(); };
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Nie wydaje mi się, żeby takie coś było dobrym pomysłem, chociażby dlatego, że część dialogów w condition sprawdza czy npc jest w ZS_TALK
. Poza tym takie coś można zrobić w skryptach i to nawet bez ikarusa.
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Related Issues (20)
- Request for new feature HOT 8
- [suggestion] Second keyboard binding for time multiplier cycle down HOT 2
- Quick loot HOT 1
- Selectable Colored Text HOT 2
- Pozycje pasków MANA/HP. Nie można zmienic. HOT 2
- Enemies that are locked on using the Lock Target button in Gothic 2 aren't affected by "ColorNpcs" option and others HOT 1
- messages system (infoboxes)
- KeyTimeMultiplier HOT 1
- Bottom 6 Slots not used for Quick slots not used HOT 2
- KeyTimeMultiplier with 2 hotkeys HOT 1
- Hiding time multiplier icon HOT 1
- Enemy Bar not working correctly
- UseTimeMultiplier affects the Black Ore effect
- UseTimeMultplier does not affect game speed in G2:CoM HOT 3
- Ukrywanie paska many HOT 5
- [Request] Improve DebugHelper information
- Item labels noto be seen with activated Union Advanced-Inventory-Plugin HOT 5
- zmiany przy wpisach do dziennika przy zadaniach HOT 2
- zmiana pozycji boxów dialogowych HOT 6
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