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foozey avatar lobster0228 avatar zacwm avatar

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zacwm lobster0228

the-gems-project's Issues

The mod is incompatible with any mods not using direct item IDs

To my knowledge, the issue stems from the fact that the Gems Project only uses its own tags instead of Forge tags.

An example of a mod that has compatibility with some of the resources used but not the items is Tetra. If you were to add the Forge tags for sapphires and rubies to their respective Gems Project items, it would be properly compatible with Tetra and any other mod to use those tags.

Crash with dungeons mobs

If you have both dungeons mobs and the gems project installed, dungeons mobs will fail to load.

Gemspark 'enchanting' concept

I think the gemspark enchanting system shouldn't be exclusive with experience enchanting, instead it should be a way to make your tools even better after enchanting.

The idea is as follows:
There will be a 'Gemspark Anointing' table, by using gemspark as fuel (Or maybe gemspark shards if you think is too costly), you can anoint a limited amount of gems to a tool/piece of armor, and depending on the gem and the tool/piece of armor you'll modify a different stat that the item gives to the player, maybe you could even anoint full gem blocks for an even stronger effect?

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