This is a video game to help teach the basics of whole-cell patch clamping, developed at the Precision Biosystems Laboratory at Georgia Tech. This work was presented at the Society for Neuroscience (SfN) conference in 2023. You can view our poster here.
This project is based on Holy Pipette, a patch clamping automation project by Romain Brette and Marcel Stimberg. A great thanks to them for their work and for making it open source!
An all-in-one exe file for Windows users is available here. Simply download "patch-game.exe" under the assets tab and run!
This project requires Python 3.11. You can download Python from here. This should also install pip, a dependency manager for Python. If this is not installed automatically, you can download it from here.
Now, you can install the dependencies for this project by running the following command in the terminal:
pip3 install -r requirements.txt
After installing dependencies, launch the Video Game with the following command: A few windows should pop up, and the game should start.
python3 patch_gui.py