Comments (1)
It seems instead the raycast just.. misses? On negative height terrain, after further testing.
from flaxengine.
Related Issues (20)
- The NetworkRpcParams TargetIds list doesn't work if empty. HOT 1
- Suggestion: Show a reference count on certain objects
- Add Ability to select a spline point under surfaces. HOT 1
- [Suggestion] Automatic assignment of Materials from Material Entries to submeshes in Model Prefab, when the model is imported without Materials HOT 1
- Private visual script members still have a per-instance value when added to an actor.
- UI on Linux: focus handling is way too aggressive HOT 1
- bUG] Editor freeze when
- [Bug] Editor freezes after trying to delete ModelPrefab instance with missing reference
- Vulkan: Scene rendered in purple
- [Issue] Something wrong with DDGI HOT 6
- Potential issue with PlayerController/PlayerPawn HOT 1
- Editor hangs at GPUSwapChainDX11::Present when viewing a prefab sometimes HOT 3
- [Prefab suggestion] Add possibility to Apply one Parameter or selected group of Parameters to Prefab
- Prefab invalid parent object when child hierarchy changes
- Very short Audio Clip causes UI divide by zero error HOT 2
- Using Animation Graph Multi Blend My Run Animation Is Playing Too Fast HOT 5
- [Suggestion] Input Settings named list elements
- CCD/Substepping does not appear to function in 1.7+
- Funky behavior with scales and rotation when changing actor hierarchy. HOT 6
- [Suggestion] Suppor for rust lang? HOT 4
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from flaxengine.