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View Code? Open in Web Editor NEWA FREE WINDOWS cocos2d particle editor Upgraded to Cocos2dx 2.12,and support saving texture into plist。
A FREE WINDOWS cocos2d particle editor Upgraded to Cocos2dx 2.12,and support saving texture into plist。
异常信息如下:
有关调用实时(JIT)调试而不是此对话框的详细信息,
请参见此消息的结尾。
************** 异常文本 **************
System.Reflection.TargetInvocationException: 调用的目标发生了异常。 ---> System.AccessViolationException: 尝试读取或写入受保护的内存。这通常指示其他内存已损坏。
在 MGameLoop(Single )
--- 内部异常堆栈跟踪的结尾 ---
在 System.RuntimeMethodHandle._InvokeMethodFast(Object target, Object[] arguments, SignatureStruct& sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
在 System.RuntimeMethodHandle.InvokeMethodFast(Object target, Object[] arguments, Signature sig, MethodAttributes methodAttributes, RuntimeTypeHandle typeOwner)
在 System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture, Boolean skipVisibilityChecks)
在 System.Reflection.RuntimeMethodInfo.Invoke(Object obj, BindingFlags invokeAttr, Binder binder, Object[] parameters, CultureInfo culture)
在 MedusaSimulator.DllImporter.Invoke[T,TR](Object[] parameters) 位置 e:\Share\Cocos2d-x-ParticleEditor-for-Windows\ParticleEditor\DllImporter.cs:行号 71
在 ParticleEditor.ParticleEditorForm.TimerTick(Object sender, EventArgs e) 位置 e:\Share\Cocos2d-x-ParticleEditor-for-Windows\ParticleEditor\ParticleEditorForm.cs:行号 70
在 System.Windows.Forms.Timer.OnTick(EventArgs e)
在 System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
在 System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** 已加载的程序集 **************
mscorlib
程序集版本: 2.0.0.0
Win32 版本: 2.0.50727.5472 (Win7SP1GDR.050727-5400)
ParticleEditor
程序集版本: 1.0.0.0
Win32 版本: 1.0.0.0
System.Windows.Forms
程序集版本: 2.0.0.0
Win32 版本: 2.0.50727.5468 (Win7SP1GDR.050727-5400)
System
程序集版本: 2.0.0.0
Win32 版本: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
System.Drawing
程序集版本: 2.0.0.0
Win32 版本: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
System.Windows.Forms.resources
程序集版本: 2.0.0.0
Win32 版本: 2.0.50727.5420 (Win7SP1.050727-5400)
System.Core
程序集版本: 3.5.0.0
Win32 版本: 3.5.30729.5420 built by: Win7SP1
DllImporter
程序集版本: 0.0.0.0
Win32 版本: 1.0.0.0
mscorlib.resources
程序集版本: 2.0.0.0
Win32 版本: 2.0.50727.5472 (Win7SP1GDR.050727-5400)
System.Xml
程序集版本: 2.0.0.0
Win32 版本: 2.0.50727.5473 (Win7SP1GDR.050727-5400)
DllImporter
程序集版本: 0.0.0.0
Win32 版本: 1.0.0.0
************** JIT 调试 **************
要启用实时(JIT)调试,
该应用程序或计算机的 .config 文件(machine.config)的 system.windows.forms 节中必须设置
jitDebugging 值。
编译应用程序时还必须启用
调试。
例如:
启用 JIT 调试后,任何无法处理的异常
都将被发送到在此计算机上注册的 JIT 调试器,
而不是由此对话框处理。
目前美术反映这个工具缺乏一些重要的功能:
1.没办法在编辑器里面编辑多个粒子特效看效果,想要多图层。
2.没办法控制哪个粒子什么时间开始出现,一套动画的时间轴没法控制。
你好!这个是不是停止开发了?
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