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ltsdefaults's Issues

[Bug] Kardia is not cast on self as SGE

In Mount Rokkon, playing solo as a SGE, the rotation never casts Kardia on the player character.

The expected behavior is that Kardia is cast on the player character as the only one who can benefit from it.

[Bug] Pld Defensives not being used

Noticing that no PLD defensive skills aside from Shelltron & Clemency are being used.
Using the default settings and default rotations, I could not see any usage of Bulwark, Rampart, Sentinel, Hallowed Ground, Reprisal, or Arm's Length.
Noticed first in Aurum Vale, then tested in Cutter's, Dzemael, Doma Castle, Holminster and Ktisis with no results.
Asked a friend to replicate and they said they had the same issue in Aurum, but that they saw some usage in Ktisis(?)

[WAR] [Beta] Fell Cleave spam

Current Warrior beta spams fell cleave repeatedly even when gauge is not at 50 and cannot be used (while synced to a fate, level 65 in azim steppe)

SAM applying DoT on same target

During an Expert roulette in trash packs the SAM rotation uses Higanbana (the dot) on a mob with a large health pool. Irrespective of whether that is a dps gain when they sometimes melt, when there's two enemies with large health pools RSR does not switch targets and instead keeps reapplying Higanbana on the same mob.

DNC: Delayed Tech Step when using condition.

When 'Target is NOT a boss (icon)' condition is enabled, Tech Step will be delayed beyond flourish > fan dance iii > fan dance iv (and also occasionally use a feather on fan dance i) before tech step begins at the start of a fight.

Ex.: Standard Step > Pattern > Standard Finish > Flourish > FD III > FD IV > Tech Step

Without that condition it goes as normal.

Standard Step > Pattern > Standard Finish > Flourish > Tech Step > Pattern > Tech Finish > Fan Dances

NIN Ninjutsu Issues

Issue 1.: Doton is being used while in motion between packs, leaving the sand pit behind doing no damage, wasting a ninjutsu. When doton is given a 'force disable while moving' condition, it will either still place or will do the mundra pattern but not cast Doton, just leaving the countdown to expire. When Doton (and I assume every ninjutsu is affected by this as well) is completely disabled via RSR, the mundra pattern will still fire off, but will not cast Doton, leaving the timer to expire.

Idea of a fix is tying mundras to the abilities themselves instead of the rotation (I know nothing of how this works or if this is how it already works, but just guessing). Quick patch would be to prioritize Katon and only start Doton's pattern if still for an extended period of time.

Coding this will probably be an absolute nightmare and not really necessary since the rotation works well enough as a general purpose rotation and it's not meant to parse 99. So if this doesn't get tackled, I would not blame you in the slightest. You guys go above and beyond as is.

Issue 2.: Rotation continues to prioritize Suiton over Raiton even when not needed, sometimes casting twice in a row.

[Bug] Ast Drawing cards can softlock character

Under certain conditions it appears that drawing cards while performing other actions (in this case extracting materia) can cause the character to become unresponsive and actively bug out the game. Status persists until death or a transition is reached.

  • Easy enough to reproduce by holding a card,
  • Wait for 2 charges of Draw
  • Ensure RSR is enabled,
  • Extracting materia while removing the held card status
  • RSR will redraw
  • Character will not be able to perform any actions
2024-06-03.10-11-57.mp4

[Bug] Variant Rampart is not cast on SGE

In Mount Rokkon, playing as a SGE, the rotation never casts Variant Rampart.

The expected behavior is that it is cast on cooldown whenever we are in combat.

For some reason, the ability is properly used on MCH (#77).

[Testing Rotation] MCH

In opener MCH don't use Reassemble for Air Anchor and use Reassemble but skip Chain Saw as First hit for Wild Fire starting with Heat Blast and wasting 1 Reassemble in it

[Bug] Variant Cure is not cast

In Mount Rokkon, playing as a MCH, the rotation never casts Variant Cure.

The expected behavior is that it is cast on cooldown whenever HP is not full.

Variant Rampart, on the other hand, is properly cast on cooldown, but not when playing as SGE (#78).

Monk LTS not using Elixir Field or Rising Phoenix in Manual mode

Elixir Field and Rising Phoenix don't appear to work in Manual Mode. Even with Single target AoE actions enabled for manual mode, they don't seem to appear in the next action window either. Phantom Rush works fine. They seem to work in auto mode but not manual. I thought it would be my settings before hand so I reset everything and still nothing.

MCH Hypercharge Double oGCD

Need to add lastaction to Gauss and Ricochet to prevent double oGCD in hypercharge if you are using both bossmod and noclippy.

Gunbreaker

Gunbreaker seems to not use the filler ogcd Blasting Zone / Danger Zone. It only uses it during the No Mercy windows.

Samurai Yukikaze "hanging" periodically

Still seeing samurai not using Yukikaze periodically during combat. Did full reset before retesting. Twice during Emerald Weapon. 3 times during last boss of the Crystal Lab(each time at the exact same point, first Yukikaze cast of the fight)

Double Doh-Ton

Ninja uses doton twice, probably because the server doesn't give the player the doton buff right away. Suggested fix add !RecordActions[0..10].Any(x => x.Action.RowId == DotonPvE.ID) && !RecordActions[0..10].Any(x => x.Action.RowId == DotonPvE_18880) or something else similar

Feature request: make combo more flexible with riddle of fire-perfect balance

I know that monk is EXTREMELY hard to write rotation, and yours are pretty good but im noticed some not so good things
im at level 81, and perfect balance uses to build up beast gauge is strange, sometimes it dont even use it and let it stack to 2
sometimes just uses one, wait for another, and never uses it again so no tornado kick
I just dont know, it is supossed to work like this? I thought perfect balance must be used straight by CD
What even strange to me, this behaviour only inside duties, on dummy RS uses all perfect balance when CD rolls

If you need more info/replay or some logs (tell me how can i get thim) to fix this, ask me, i will glad to help.
Thank you.

[BRD] is not pooling Bloodletter/Rain of Death

Bard is currently just dumping Bloodletter/Rain of Death charges, usually leading to 1-2/3 stacks missing during burst-windows.

Quoting XIVanalysis:
At least three uses of Bloodletter or Rain of Death should occur during every Raging Strikes window. Make sure you pool your Bloodletter or Rain of Death charges during Army's Paeon.

5464564564564

Dark Knight Not Using Salted Earth in Manual Mode.

Title. I turned on the option to use AoE attacks in manual mode, which made Shadowbringer work, but Salted Earth still isn't used ever.

I also tried setting to 1 the "Minimum number of targets to use action" option, but it didn't work either.

Automatic Mode works fine.

Using Rotation v6.5.9.9 and RSolver v4.0.5.3

Earthly Star no longer being auto casted as of version v4.0.2.3

As of version 4.0.2.3 earthly star on LTS rotations is no longer being auto casted when auto rotation is enabled.

This was found to be the case in an alliance raid setting. Upon further testing in other environments such as solo duties and open world content, the result was the same. Other methods were tested to try and solve the issue, such as forced conditions and disabling and re-enabling the plugin, without any success.

[MCH] Testing Rotation

Opener is not using Hypercharger inside Wild Fire, RSR is waiting for the bar to reach the cap to use Hypercharger, giving only normal GCDs inside Wild Fire

Scholar

Scholar doesnt cancel Aetherpact when the target reaches max health. It just uses it till all resource is drained.

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