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Hi there. This repo was created to determine the scene's regions of interest and save it in json format for use in object counting applications.
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As someone who has just started learning the C++ programming language, I wanted to make a good start by converting this repo written in Python to C++.()
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I hope the optimization and clarity of the code will be updated over time to become more understandable.
$ git clone https://github.com/fevz10/roiSelector.git
$ cd roiSelector
$ mkdir build && cd build
$ cmake ../
$ make
$ make
$ echo "COMING SOON"