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MacOS Split Nintendo Switch NSP to FAT32 friendly sizes.
I'm trying to split a ~6GB NSP file. Whether I split as a copy or in place, this app seems to create one 4.something GB size file, as expected, but then when it finishes creating the second half of the split, the 4.something GB file reverts to ~6GB and leaves me with the original ~6GB file and another one of the same ~6GB size appended with '-split' filename.
Is something going wrong here? I'm on MacOS High Sierra.
In order to load the NSP files from tinfoil app the folder needs to set an option that enables archiving. See this post to get an idea about what I am talking.
https://gbatemp.net/threads/split-nsp-files-not-showing.523070/
With the GNU split command installed as gsplit
(either via MacPorts or Homebrew), this program can be accomplished with the following one liner on macOS or Linux.
for file in *.nsp; do mkdir "${file%%nsp}nca" && gsplit -b4294901760 --numeric-suffixes=00 "${file}" "${file%%nsp}nca"/"";```
You'll then need to set the archive bit on the .nca
directory. You can use NX-shell
for that (select the .nca
and hit Y for options)
This hasn't been tested under Sonoma but this also used to work directly under macOS: https://github.com/joshenders/macos_eject/blob/master/_macos_eject.command#L102
Hey,
I don't know if it's related to this software, but I splitted a NSP yesterday, it worked well.
But when I copy with my Mac, one file could not be copy because of an error.
So I said, ok let's copy it with the cp
shell command.
And I don't know if it was related to this file or not, but while copying, it crashes my mac. Then I checked the log, it was due to the SD card.
And now my SD card is totally broken, not detected anymore, can't mount it because it's not detected... Tried on different devices, it's the same.
So i'm more here to understand, if it could be one of the splited file that could corrupt the SD card
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