semantit's People
semantit's Issues
Fix streak computation
Line 163 in 043c335
Won't stop providing hints after you guess right
The current implementation has a kind-of-nice behavior where you can continue guessing and receiving hints after you win. However, once you get to 999/1000 (word rank 1), the number of remaining hints should go to zero and it doesn't. This is because we stop giving hints once we get to word 1 exactly. If we get to the solution skipping 1, _closest_guess_rank
is set to 0, and we never stop giving hints.
Line 265 in 8928215
Simple solution: stop giving hints when you get to rank 1 or 0. Once you get to 0, you get the full list of 1k words anyway.
Smetti di contare i tentativi dopo avere vinto
Tronca il numero medio di tentativi
Confettifica la vittoria
Remove reset button
Add hints
A fixed number of hints.
Return a word ~1/3 of the way closer to the solution than what you have now.
If outside the 1000-word range, return something in the bottom 100 randomly.
Never ever return the solution.
Strip trailing space from words
Show past solutions.
- Frontend: find a place for this
- Backend: provide a separate summary in the folder so we don't have to load the entire DB.
La soluzione mostra le prime mille parole, non le prime cento
Cambia il testo da "ecco le prime cento parole" a "ecco le prime mille parole". Also, serve il resto della grafica?
Calcola correttamente la streak
Streak: hai giocato ieri E hai vinto
Dark mode
Mostra quanti suggerimenti sono stati usati
Come un simbolo diverso nel ranking e nella soluzione. Attento perché i suggerimenti vengono resettato a 0 quando indovini la.parola 999...
Evidenzia in modo diverso le parole suggerite
Al momento evidenziamo (i) l'ultima parola inserita (nel menu principale) e (II) le parole indovinate (nella soluzione). Vorremmo evidenziare in modo diverso le parole suggerite.
Non permettere di inviare una parola vuota
New case for this if:
Line 253 in 8928215
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