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customenginestudy's Introduction

Summary

Study on C/C++, custom engines, games and stuff

How to work with this stuff

Contents

> __ workspace __
VSCode workspace
> custom_engine
Engine project
> sandbox
Executable test project

Project setup and build

Git

  • "git submodule update --init --recursive"
  • "git submodule update -f"

In case of using SSH key passphrases

  • See git config example there
  • See ssh config example there

VSCode

  • See build commands there
  • See run and debug commands there

Other IDEs

  • Call "GenerateProjects.bat ###"

Target output goes into "/bin" folder
Intermediate output goes into "/bin-int" folder

External

> custom_engine/vendor/glad
OpenGL functions loader and boilerplate
> custom_engine/vendor/lua
Scripting
> custom_engine/vendor/stb
PNG loading
> /vendor/premake
A build configuration tool

References studied

Markdown

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