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factocord's Issues

Question: Chat only?

Hey!

Can I run Factocord without the wrapper script? I already manage my server with factorio-init, and would like to keep Factocord out of that. I also don't need mod installing or server restarting, but I'd like the chat bridging functionality. Can I do that?

Error.log

2018-04-02 03:28:44.912664935 -0400 EDT m=+10.069184215: An error occurred when attempting to read the Discord Guild
Details: HTTP 403 Forbidden, {"code": 50001, "message": "Missing Access"}

Bot not responding to commands

I've recently noticed that the bot no longer seems to be responding to commands. I don't know if it's related to changes that Discord has been making to the API's or if it's something else.
I've tried a complete re-build of the executable, with fresh downloads of all dependencies and files.
The bot will post in the channel when the server starts and when players join, but any commands posted to chat do not do anything.
I am unable to find any logs for the bot, only logs for Factorio itself.

Which executable/binary

"Make sure you have your .env file in the same directory as the executable/binary.."

Which does "executable/binary" refer to?

Library Issue

when attempting to build Factocord

main.go:17:2: local import "./commands" in non-local package
main.go:18:2: local import "./commands/admin" in non-local package
main.go:16:2: local import "./support" in non-local package.

1.1 TODO

  • Windows Support see #3
  • Customer Parameters done
  • Mention discord users in-game done

How would you use this with Pterodactyl panel

Okay, so I went ahead and installed the Pterodactyl panel and they have an egg called factorio that I've modified and even with it. It's almost impossible to run this addon with the panel. I was wondering if there was a guide or at least more information on this.

Command to enable/disable mods

Right now, modifying mods requires stopping the server, updating mods.json, and restarting the server.
It would be nice if you could just $mods enable modname and the wrapper would do all three actions in one act.

Windows Support

So I have not been able to get FactorioCord to work on windows correctly. it won't write to the factorio.log and it will not allow messages to be sent or received between discord and in-game. As such I'm going ahead and releasing version 1.1 and will attempt to have Windows support in a future version. Sorry about this.

If anyone wants to take a stab at trying to fix it, help would be most appreciated thanks!

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