This is a simple hobby project, a game made with React.
- The objective of the game is to capture most tiles on the board.
- A tile is capture when all four of its edges are selected.
- Any number of players can play together in a game.
- Every player in the game gets a turn in round-robin fashion.
- Each player gets to select any one unselected edge on the board.
- On selection, if the selected edge is a part of now captured tile, the player earns one point and one extra move.
- When all tiles are captured, player with the most tiles captured is the winner!
- Clone repo
git clone https://github.com/EyeZen/PropertyHadap.git
- Install dependencies
npm install
- Start development server
npm run dev
- Done ๐
A list of things that I want to incorporate into this project!
- Clean UI
- Add support for multiple-device multiplayer system
- Maybe convert it into a micro-frontend