evanbacon / pillar-valley Goto Github PK
View Code? Open in Web Editor NEW๐พA cross-platform video game built with Expo and three.js
Home Page: https://pillarvalley.netlify.app/
License: MIT License
๐พA cross-platform video game built with Expo and three.js
Home Page: https://pillarvalley.netlify.app/
License: MIT License
Here's the Weekly Digest for EvanBacon/Expo-Pillar-Valley:
Last week, no issues were created.
Last week, no pull requests were created, updated or merged.
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Last week there was 1 stargazer.
โญ dharmabumzee
You are the star! ๐
Last week there were no releases.
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Your Weekly Digest bot. ๐
Its unfortunate but when you are trying to learn a new tool/platform (in my case expo), then the instructions need to be 100% accurate and totally obvious for the newbie ... and this repo is the very first 'recommended' sample project on the expo blog !
So here's what's wrong :
first the installation section starts with "And then create ..."
And ?! After what ?!
well the first thing to do is surely clone the repo - yes its obvious but it would be nice to just say so?
Ok so I've cloned the repo, so I'm then told to "touch ExpoParty/Secret.js"
really?
but there's no such folder as "ExpoParty"
and why would I want one called that really?
I don't have a clue where this Secret.js file should go to be honest.
"Then go to the Firebase Console and create a Web App." - ok I did that
And finally - "yarn && exp start" ...
Well, actually no. Which folder do I need to navigate to for this to work? Cos it sure ain't the root !
ok, so I finally worked out that all this stuff should be done in ....
/client/src/
But come on my friend, why can't you spell that out in a few simple, ACCURATE instructions.
As otherwise you are potentially/likely going to put off people like me who want to learn about expo, but will go find something else to try if you just expect newbies to "know their stuff" and work out the easy sh1t for themselves !
Reproduce
open app -> go to settings -> scroll to 'App Info' -> click 'Licenses' -> app shuts off unexpectedly.
Edit: for reference, I am on iOS 17 Developer Beta 3
Unrecognized font family error
Once a user has earn an accumulated reward
like the "Scored a total of 500 points" reward, the toast is shown on every game. It is even shown when a game ends with 0 points.
Every time a user earns a reward per game
like the 20 points reward, they get a rewards toast. If this is the expected behaviour, it could be cool to have a count on the rewards screen,
Here's the Weekly Digest for EvanBacon/Expo-Pillar-Valley:
Last week, no issues were created.
Last week, no pull requests were created, updated or merged.
Last week there were no commits.
Last week there were no contributors.
Last week there was 1 stargazer.
โญ empitsu0813
You are the star! ๐
Last week there were no releases.
That's all for last week, please ๐ Watch and โญ Star the repository EvanBacon/Expo-Pillar-Valley to receive next weekly updates. ๐
You can also view all Weekly Digests by clicking here.
Your Weekly Digest bot. ๐
Hi, thanks for sharing this cool project ๐
I plan to create a game based on this, but i can't find any license information for this.
Great Project!
Can you explain the use for https://github.com/EvanBacon/Expo-Pillar-Valley/blob/master/window/domElement.js#L4 and all the JS files in the window folder?
Thanks!
Hey, I wanted to test the screenshot share functionality but the game crashes on android when clicking on the two icons that are not rate/volume or when losing. (Leaderboard and Friends?)
Tested on:
Sony XPERIA L1 G3311
Android 7
Samsung Note 3
Android 6
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