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View Code? Open in Web Editor NEWA Twitch Chatbot as a GUI Application in C++
A Twitch Chatbot as a GUI Application in C++
It'd be very cool if there would be some automated workflows, which check, e.g. on pull request, if there were any building bugs/errors.
I am quite unsure if thats possible, but if it is, it'd be cook if the workflow "lints" the editer/added files, just use clang-format or sth else, and if there were some fixes, let the format programm format the file and add/append the changes to the PR.
I'd like to completely remove the WebSocket
library, and instead, put its code into this project directly.
I don't see a reason for why it should have its on project type (or its own github repo, and so on).
The code can just go into a folder like src/WebSocket/
.
See also: EuleHaken/WebSocket#4
So, I'm thinking of something like this:
Only add an #include
where we actually need the file coming from the include.
Currently, all includes are inside the header files, because I think that its "prettier", because you can take a look at the .hpp
file and you know directly which files the .hpp
and .cpp
- or in general what the class, e.g. uses.
However, clang complains about that, if we add an #include
inside the header file, but then don't make use of it in the header file (although we need it inside the .cpp
file)
So, why not listen to clang and move includes just there, where we need them..
I'm focusing on creating sql queries at the moment.
Because I know, that I will forget on how to do those, I'd like to add some examples into src/sql/examples
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