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a3p's Issues

Falling through the floor with Panda 1.9.1 under Linux

Great to see this as a source release on Github!

I tried running it through the latest Panda3D runtime on my Ubuntu Linux system and it seems to be still working fine, except that the collision with the floor seems to be not working i.e. every time I spawn the player ball it just falls through the floor until it is killed. The same seems to be happening to the CPU enemies.
I checked the console output, but it doesn't seem to show anything helpful.

Any quick idea what could be causing this? I guess the ODE implementation in newer Panda3D versions might be at fault? libode1 is installed fine by the way or do I need pyODE (http://pyode.sourceforge.net/) or something like that?

Thanks for helping out!

Editor fails to start using latest Panda3D runtime

When I try to start the Editor I get the following error:

Using deprecated DirectStart interface.
Known pipe types:
glxGraphicsPipe
(all display modules loaded.)
Traceback (most recent call last):
File "editor.py", line 25, in
filename = sys.argv[1]
IndexError: list index out of range

I guess I need to give it some argument for a map to load?

If I add something after the python editor.py I get the following error:
Using deprecated DirectStart interface.
Known pipe types:
glxGraphicsPipe
(all display modules loaded.)
Traceback (most recent call last):
File "editor.py", line 34, in
map.load(filename, aiWorld, entityGroup)
File "/home/krischan/Downloads/a3p/a3p-master/src/engine.py", line 651, in load
for i in range(numTeams):
UnboundLocalError: local variable 'numTeams' referenced before assignment

python: built/include/mutexPosixImpl.I:54: void MutexPosixImpl::acquire(): Zusicherung »result == 0« nicht erfüllt.
Abgebrochen (Speicherabzug geschrieben)

runtime error:-

Assertion failed: (_flags & F_lock_count) != 0 at line 68 of c:\panda3d-1.7.0\built\include\mutexSimpleImpl.I

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