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em-slack-roll's Issues

Feature Request: Thread support

Thanks for the awesome program. Me and my friends use slack for a play-by-post rpg game. Any chance you could get this to work in the new threads feature?

/roll doesn't appear to work in private channels

Heya, tried installing this in my company's Slack chat, but /roll refuses to work within private channels. It will work with normal channels and private messages, though.

It returns the following 500 error when used in a private channel:

<DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 3.2 Final//EN">
<title>500 Internal Server Error</title>
<h1>Internal Server Error</h1>
<p>The server encountered an internal error and was unable to complete your request.  Either the server is overloaded or there is an error in the application.</p>

Let me know if there's any additional information I can provide.

Feature Request: Success-based

Success-based output. This can be combined with value 1 tracking because a lot of games using success-based systems also track number of 1s.

Ex:
4d6e5 = roll 4 6-sided dice; results >=5 count as a hit; results = 1 count as a miss

So the out put would be something like:
roll-bot rolled 4 6-sided dice: 3 successes, 1 failure ( 5, 1, 6, 5)

Feature request: Support d2 and d3

Since this is a computer, there should be no need for the restriction on dice with <4 sides. As with real dice, you can simulate with "odds or evens", d6/2, etc, but it'd be nice to be able to use d2 and d3 directly when they're called for.

Default die

<3 THIS.

Is there a way to change the default die to a d20 instead of a d6?
Not sure how much work it would be, since there isn't any settings stuff already built in..but just a suggestion

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