Comments (1)
Hi, please check out https://github.com/Louka3000/OpenVR-Dynamic-Resolution#settings-descriptions
You can change alwaysReproject
to 1, or even resIncreaseThreshold
and resDecreaseThreshold
if you want more control.
You can increase minGpuTimeThreshold to avoid your res increasing during load times, you can increase dataAverageSamples
to avoid it reseting your res during lag spikes or just set resetOnThreshold
to 0 to disable it altogether.
CPU frametime is a bit tricky, I found no way to get it from SteamVR, altho I know Advanced Frame Timing and XSOverlay have it. That’s for another issue.
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Related Issues (18)
- Removing the manifest from another folder corrupts SteamVR settings HOT 1
- Add setting to always reset to initialRes when threshold is met HOT 1
- Have better explanations for settings HOT 4
- Don't do anything while dashboard is open HOT 1
- VRChat doesn't work with OpenVR Dynamic Resolution HOT 12
- OpenVR Dynamic Resolution does not work with certain games HOT 13
- Take CPU Frametime into account HOT 7
- Only increase resolution, if there is vram available HOT 2
- Ovr Dynamic Resolution keeps running after steamvr closes HOT 3
- Regression: v0.3 does not work on AMD Graphic Drivers HOT 5
- VRAM only mode HOT 7
- Utilize OpenVR's frame buffer
- Steam Link HOT 1
- EnabledApps Feature HOT 1
- Create list of supported games and of those that don’t work HOT 1
- Be able to launch without window HOT 1
- Support Linux HOT 11
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