CrustyCards - a Hearthstone Card interface in Rust
JSON data from https://hearthstonejson.com/
TODO: process complex field types
- playRequirements
- mechanics
- referencedTags
- entourage
- multiClassGroup
pull in non-collectible cards start adding queries
- can this class cast this card?
- how many cards are there per set?
- what all sets exist?
define standard sets (add a json for it?) list all possible sets, error on unknown set (for future error catching)
start breaking up main into files 1 for Card? 1 for loading code (a module?)