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freezeframe's Issues

[Feature Request] Export AnimationClip to .anim file or similar

Hello,

I recently had the Idea to use VRChat for basic MoCap and was exploring how to do something like that, but then remembered that this mod already does most of the work (basically all of it).
Now I'm wondering if you could look into exporting the AnimationClip, which you already have in memory, to a file in either the Unity .anim format, or even the .bvh format.

In theory it shouldn't be that hard, considering you already got the AnimationClip in your CreateClip() Method, but I don't know enough about Unity to say that with 100% certainty.

It would be very nice if you could look into this, since other currently available MoCap software for VR isn't the most intuitive and requires a lot of extra setup.

[Feature Request] Freeze/Record other components

A nice feature would be to freeze other components on your local avatar when you freeze, EG Dynamics / Lights it would make testing of stuff super easier without needing someone else to join to test avatar features

[Feature Request] Synced freeze frame deletions

It'd be useful if the deletion of freeze frames (maybe only by the user who created them) would be synchronized through VRCWS. Perhaps config options to allow other users to delete your created freeze frames for everyone, disabling any users from deleting your local freeze frames, etc. would be useful as well.

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