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eg-qg-artefact-name's Introduction

EG-QG-Artefact-Name

Ennead Games Quick Genrerator for "Artifect Name" PDF of the same title

How to download/install

Manifest URL

To install this module automatically, copy this link - https://raw.githubusercontent.com/EnneadGames/EG-QG-Artefact-Name/main/module.json

Zip

Download the latest release zip (from here https://github.com/EnneadGames/EG-QG-Artefact-Name/releases) and extract it to your module data folder.

  1. Once downloaded and installed, launch your game world and go to "Manage Modules"
  2. Find the module on the list of the ones you have installed
  3. Activate it
  4. Click on "Save Module Settings"
  5. Anything within the module is now in a compendium ready for importing or use.

Importing

  1. Go to compedium and find the EG folders
  2. Right click on the rolltables and import
  3. Do the same for any macro(s)

How to use

  1. Roll on the table (or use the macro) to outpput/whisper the result to chat
  2. Use in game as required

Suggested Other Modules

These are other modules, not done by the author, that you might like to use in conjuction with this one.

  1. Table Ninja - Groups your tables together in an easy to use interface and shows the results - https://foundryvtt.com/packages/table-ninja/

eg-qg-artefact-name's People

Contributors

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