Code Monkey home page Code Monkey logo

emilib's Introduction

Hi there ๐Ÿ‘‹ ๐Ÿ˜Š

I'm Emil Ernerfeldt, and I like Rust!

I'm the creator of egui, the friendly GUI library.

I am also the co-founder of Rerun, a company making visualization tooling for computer vision and robotics.

Follow me on twitter @ernerfeldt for news about egui and Rerun :)

emilib's People

Contributors

emilk avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

emilib's Issues

coroutine library aborts

Hi, tryint your coroutine library in simple test, it calls abort on Coroutine stop

void F (InnerControl& ic) { cout << "F" << endl;}
int main (int argc, char * argv [])
{
CoroutineSet coroutine_set;
coroutine_set.start ("F", F);

while (true)
{
	if (GetAsyncKeyState (VK_ESCAPE)) break;
	coroutine_set.poll (0.1f);
}
cout << "End" << endl;
return 0;

}

huge parse_string memory leak

Hi,
I'm using Config cfgs = configuru::parse_string(str.c_str(), JSON,""); on a huge string and after I used it, it keeps on memory after exiting the stack.
Is there a way to solve this?
Thanks

Avoiding "check_expand_need" call

Hi Emil,

thanks a lot for sharing your hash_set table, it's extremely fast!
I have just a question, the insert function calls the check_expand_need function before inserting.
In my case I need a fixed size set of 25000 items and I call the reserve function at the beginning of my program, so I was wondering if I could actually avoid the call check_expand_need, since I know there won't be more than 25000 items.
I tried to remove that call and for some reason the program hangs, but I can't figure out why, do you have any idea why this happens?

Thanks!

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.