Code Monkey home page Code Monkey logo

frequency's People

Contributors

cmarcoo avatar elevateddev avatar fozziehi avatar freppp avatar funkemunky avatar joshua-kc avatar liwkk avatar mhmyesman avatar nikv2 avatar tecnio avatar terminalsin avatar thehydrogen avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

frequency's Issues

Compiled plugin (1.16.5) console error

[20:45:00] [Server thread/ERROR]: Error occurred while disabling Frequency v1.0 (Is it up to date?)
java.lang.NoClassDefFoundError: Could not initialize class xyz.elevated.frequency.Frequency
at xyz.elevated.frequency.FrequencyPlugin.onDisable(FrequencyPlugin.java:14) ~[?:?]
at org.bukkit.plugin.java.JavaPlugin.setEnabled(JavaPlugin.java:265) ~[patched_1.16.5.jar:git-Paper-790]
at org.bukkit.plugin.java.JavaPluginLoader.disablePlugin(JavaPluginLoader.java:405) ~[patched_1.16.5.jar:git-Paper-790]
at org.bukkit.plugin.SimplePluginManager.disablePlugin(SimplePluginManager.java:533) ~[patched_1.16.5.jar:git-Paper-790]
at org.bukkit.plugin.java.JavaPluginLoader.enablePlugin(JavaPluginLoader.java:374) ~[patched_1.16.5.jar:git-Paper-790]
at org.bukkit.plugin.SimplePluginManager.enablePlugin(SimplePluginManager.java:500) ~[patched_1.16.5.jar:git-Paper-790]
at org.bukkit.craftbukkit.v1_16_R3.CraftServer.enablePlugin(CraftServer.java:518) ~[patched_1.16.5.jar:git-Paper-790]
at org.bukkit.craftbukkit.v1_16_R3.CraftServer.enablePlugins(CraftServer.java:432) ~[patched_1.16.5.jar:git-Paper-790]
at net.minecraft.server.v1_16_R3.MinecraftServer.loadWorld(MinecraftServer.java:599) ~[patched_1.16.5.jar:git-Paper-790]
at net.minecraft.server.v1_16_R3.DedicatedServer.init(DedicatedServer.java:298) ~[patched_1.16.5.jar:git-Paper-790]
at net.minecraft.server.v1_16_R3.MinecraftServer.w(MinecraftServer.java:1074) ~[patched_1.16.5.jar:git-Paper-790]
at net.minecraft.server.v1_16_R3.MinecraftServer.lambda$a$0(MinecraftServer.java:291) ~[patched_1.16.5.jar:git-Paper-790]
at java.lang.Thread.run(Thread.java:833) [?:?]

Falses

Hi, I just found some bugs.

Few seconds after joining the server you flag for "Invalid B"
Proof: https://gyazo.com/22cad80b27ec138f2636a98809e1260f

When you jump without moving you flag for "InvalidPosition"
Proof: https://gyazo.com/4eed89e46ad6c2c1082e169c347fa988

Idk why but it appears not always : when you right click on animals you flag for "Hitbox A"
Proof: https://gyazo.com/3aae2a4d1cdccdbf53ae8ae0363ce03a

When you ride an entity you flag a ton of checks
Proof: https://gyazo.com/34cbd1476a3126fdfc4e0b0b828c8993

When you sneak and right click on a horse you flag a ton of checks
Proof: https://gyazo.com/6f1965df6ca56f33155298d15c0ee087

When you jump and you have a potion jump boost level 20 you flag for "Fly D" and sometimes for "Fly E"
Proof: https://gyazo.com/809e73b30ca5894c176b3a323f5c4edd and https://gyazo.com/b9c0b0eb428ef8da9b948bbb2c138739

I think Speed A's check is a little too weak
Proof: https://gyazo.com/7a717e7946269949d751f3f32e5bbfe9

Speed issue

When strafing, jumping and w-tapping the speed check false identifies the player. Also sometimes happening in combat (flagging the attacking player), but could not find out an example how to get it consistently. Fixing the first issue likely fixes the combat issues aswell, since they are probably caused by the slowdown when hitting, similar to spamming w.

https://streamable.com/o2edgr

inventoryB twitch screen false

inventoryB will false if a user presses f6 and hits esc, it wont send an inventory close packet. you should close the players inventory, and then check if they received the close inventory packet (using transaction or keepalive). if after they receive that trans packet, they havent sent a new open inventory packet, you should flag.

FlyA False / Flawed

FlyA will false when standing on boat since 0.6 is not a multiple of 1 / 64.

fix pingspoof and invalid

one of the invalid checks falses going up slabs, almost all of the autoclicker checks false and have way too small of a sample size, and i think killaurad falses a lot just in regular pvp. i was able to false every single autoclicker check while clicking normally without double clicks and while clicking with double clicks. pingspoof falses on login, and may i ask why it is checked for on flying packet instead of keepalive or transaction?

Velocity issue

Two different methods return the same result.

I'd like to make a pull request but idk how (skid) :(

VelocityManager.java:42
image

ncp skid tutorial?

hey, i saw that funkemunky man can paste ncp into sentiel, can he plz give tutorial?

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    ๐Ÿ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. ๐Ÿ“Š๐Ÿ“ˆ๐ŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google โค๏ธ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.