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Hi there πŸ‘‹ I am a Principal Backend Developer

I mostly work with

Rust                β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘   
C#                  β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘
Typescript          β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘
C++                 β–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–ˆβ–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘β–‘  

My favorite editor is

Neovim

Stefanos Kouroupis's Projects

ngx-pixel-draw icon ngx-pixel-draw

creates an empty grid and allows you to draw grid panels with the mouse

point-cloud-to-image icon point-cloud-to-image

a simple Rendering Engine in C that renders points from a point cloud into a plane and exports the plane as an image

qmk_firmware icon qmk_firmware

Open-source keyboard firmware for Atmel AVR and Arm USB families

rsip icon rsip

SIP Rust library (generator & parser)

spawnflake icon spawnflake

Spawnflake is a schema agnostic, random and/or patterns based data generator, for MySQL databases.

tiggy icon tiggy

A naΓ―ve implementation of a non media UA (softphone)

tougo icon tougo

javascript geometry and topology tools (and drawing functions using html5)

town.js icon town.js

a small experiment on how to render a town, using three.js by reading a JSON file format

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