Comments (2)
The code has not been maintained for a while and the drivers have since changed their behavior - you should be able to fix that particular issue by removing the version statement from the shader altogether and loading it in Skybox.cpp with program.CompileShader (GL_VERTEX_SHADER, "shaders/skybox/vertex.glsl", "#version 430 core"); instead - same for the fragment shader (the reason for this issue is that ShaderProgram.cpp adds a #line statement between the header and the actual shader code that still ends up before the #version statement, which the drivers used to accept, but nowadays don't do anymore).
Most likely this won't be the only issue, though - I have the plan to update the code and bring it back to a working condition once I get around to, but don't expect it to happen anytime soon and until then it will probably be quite a challenge to get it to run correctly I'm afraid.
from pbf.
This should finally be solved with commit c60d313
from pbf.
Related Issues (3)
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from pbf.