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mbtl.bin.tool's Introduction

MBTL.BIN.Tool ๐Ÿ™ˆ

Tool for extract BIN archives from game - MELTY BLOOD: TYPE LUMINA

Description of archives

BIN File Info
data000.bin ___English
data001.bin ___Korean
data002.bin ___Region
data003.bin ___S_Chinese
data004.bin ___T_Chinese
data005.bin BattleRes
data006.bin bg
data007.bin Bgm
data008.bin data
data009.bin DLC
data010.bin grpdat
data011.bin script
data012.bin se
data013.bin Shader
data014.bin System
data015.bin ___French
data016.bin ___Portuguese
data017.bin ___Spanish
data018.bin Append_0 (BattleRes)
data019.bin Append_1 (grpdat)

mbtl.bin.tool's People

Contributors

buluphont avatar ekey avatar linkoff7 avatar

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mbtl.bin.tool's Issues

The files in the data folder are not unpacking correctly

Hello, I've ensured I'm running the latest version of the unpacker. Every file that gets translated as a .txt file in the /data directory of unpacked files, comes out as malformed mojibake. Seems like they aren't unpacking correctly.

Newest update broke the tool again.

Hi there the newest version added some new files

data015.bin
data016.bin
data017.bin
data018.bin
data019.bin

how would I go around making a new cache for this?

I could also supply the files if you want as well.

Thanks!

REPACK command ?

Ekey, thank you very much for this tool !
I was able to unpack successfully the data000.bin archive.
Do you mind adding a repacker too please ?

Unpacker no longer works correctly.

Ever since the first release some files are getting extracted without being decrypted.

image

And with the latest update they've added new characters

If needed I can provide the files from this newest version.

Thanks!

Unpacker stopping at a certain point every time

Hello there, I wanted to use your unpacker to extract the assets from the updated version of Melty Blood

However no matter what I do the unpacking always stops preemptively before its finished with unpacking all the assets

Unhandled Exception: System.IO.IOException: I/O error occurred.
at MBTL.Unpacker.Helpers.ReadBytes(Stream stream, Int32 count)
at MBTL.Unpacker.BinUnpack.iDoIt(String m_SrcFolder, String m_DstFolder)
at MBTL.Unpacker.Program.Main(String[] args)

This is what happens every time I use it, the older release didn't have this problem however the DDS files are unviewable if I use an older version of the tool

Is there any tool to extract .pat files?

The effects, arc drive cut-ins, and sprites seems to be compressed in a .pat file, and I can't seem to open them with photoshop. if you can give me some help, let me know.

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