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opengl_primitive_engine's Introduction

INSTALLATION:

sudo apt-get update
sudo apt-get install git
sudo apt-get install freeglut3-dev
sudo apt-get install libglew-dev
git clone https://github.com/ebitikofer/opengl_primative_engine.git
cd opengl_primative_engine
make shader
make
./game

CONTROLS:

Camera:

⬆️: pitch up
⬇️: pitch down
⬅️: yaw left
➡️: yaw right

Character:

W: axially forward
S: axially backward
A: strafe left
D: strafe right
F: action

Game:

SHIFT+Q: quit

TODO:

HARD:

  • lighting?
  • light object if theres time
  • material for every object?
  • light effects on player
  • ^^ fake it ;) ^^
  • player representation
  • hallucinations
  • 2D overlay
  • start screen

EASY:

  • light switch and fire
  • door rotation
  • door collision
  • agency movement
  • agency chasing
  • werewolf chasing
  • pickups
  • fake pickup functionality
  • using objects in proximity
  • set all actions
  • ending

TEDIOUS:

  • proper windows
  • more lights
  • enemy collision with walls
  • clean shiz up
  • ...everything else

opengl_primitive_engine's People

Watchers

James Cloos avatar Eric Bitikofer avatar

Forkers

mattearly

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