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License: Other
Control enchantments levels available on your server !
License: Other
When enchanting an item though enchanting table, the enchants sometimes changes between end of and onEnchantmentPreparation
beginning onEnchantItem
in EnchantmentTableListener
A clear and concise description of what the bug is.
https://discordapp.com/channels/775955884874268683/776287618332622848/830199569601658940
1.24
Purpur-1053
These files are essential to understand and resolve the bugs. If you do not provide us these files, your issue ticket will most likely be deleted and you will be asked to submit an other one.
I have no idea the truth, the user does not remember
1.2.4
PaperMC 1.16.4 346
Add listener that would allow server owner to add EnchantControl during the server lifecycle by removing unwanted enchants
Anvil does not offer enchant levels beyond vanilla for Efficiency
/enchant
Expected behaviour: Anvil offers Efficiency 6
Observed behaviour: Anvil offers efficiency 5, with the following debug output:
[13:33:31 INFO]: [EnchantControl_Reforged][Debug] : Item type : DIAMOND_PICKAXE
[13:33:31 INFO]: [EnchantControl_Reforged][Debug] : Enchantments (Start) : {Enchantment[minecraft:efficiency, DIG_SPEED]=5}
[13:33:31 INFO]: [EnchantControl_Reforged][Debug] : Enchantments (End) : {Enchantment[minecraft:efficiency, DIG_SPEED]=5}
[13:33:31 INFO]: [EnchantControl_Reforged][Debug] : Enchantment (Loop) : {Enchantment[minecraft:efficiency, DIG_SPEED]=5}
[13:33:31 INFO]: [EnchantControl_Reforged][Debug] : Enchantments (Meta) : {Enchantment[minecraft:efficiency, DIG_SPEED]=5}
[13:33:16 INFO]: [EnchantControl_Reforged][Debug] : Currently processing : Enchantment[minecraft:efficiency, DIG_SPEED]. It's level is 8
v1.2.4 36c2faa
1.16.4
debug:
enable: true
player: [removed]
update_inventory: false
mending_repair: true
bypass_levels: false
enchantments:
minecraft:
efficiency: 8
Add ability to anvil to fuse enchanted item with levels that exceed vanilla minecraft
Describe the feature you would like to have as best as you can
Transform enchantments level such as Sharpness enchantment.level.100
into Sharpness C
A clear and concise description of what the bug is.
1.1.19.2 Paper
2.Enchanting Control 1.25
3.use a max enchanting table and look at the options. for example a pair of leggings has a small chance to get swift sneak or a pair of boots soul speed.
1.2.5
Paper 1.19.3
There is no error in the log but here is the log https://pastebin.pl/view/1ea0f293
The only things i can think of that might conflict is the Old combat mechanics tho I don't think it messes with enchanting and the less overpowered villager trading witch removes some villager trades like mending making it only obtainable through fishing and looting
this error pops up when spawning a villager with mending when in confing mending is 0
allow you to use levels from 0-32k
A clear and concise description of what the bug is.
So I have my settings for the bow on the following:
infinity: 0
power: 0
unbreaking: 0
flame: 0
punch: 0
Most of the times it work but at some time it doesn't and then I get for example flame 1 on my bow. but most of the time curse of vanishing.
Also whenever update_inventory: true it doesn't update.
1.2.4
Spigot_v1_16_R3
These files are essential to understand and resolve the bugs. If you do not provide us these files, your issue ticket will most likely be deleted and you will be asked to submit an other one.
Console error
https://pastebin.com/54cHfTqs
Not sure what is causing it
EnchantControl_Reforged v1.2.5
This server is running Purpur version git-Purpur-1632 (MC: 1.18.2) (Implementing API version 1.18.2-R0.1-SNAPSHOT) (Git: dc4a29b on HEAD)
Hello, thank you so much for this plugin!
A feature idea that I think would be cool is the ability to have incompatible enchantments on the same item (like Smite + Sharpness on the same Diamond Sword). Thank you so much!
Add ability to manage enchant that aren't from vanilla minecraft (PluginName:EnchantmentName or ModName:EnchantmentName)
Plugin/Mod dev would need to hook themselves in order to add their enchants
A clear and concise description of what the bug is.
1.2.4
Paper 1.16.5
These files are essential to understand and resolve the bugs. If you do not provide us these files, your issue ticket will most likely be deleted and you will be asked to submit an other one.
A clear and concise description of what the bug is.
Apparently, it happens with all combat items in Minecraft (Armor, Weapons, Tools included)
Sadly, I will say, the latest downloadable version of spigot
Minecraft Purpur 1.16.5 1163
Your full server startup from the logs\latest.log :
latest.log
Your EnchantControl config.yml : https://pastebin.com/wRfJPxaZ
Your log's error : https://pastebin.com/9Tyhh3uN
I've entirely banned some enchants via this plugin, but players still can get those from killing mobs which randomly spawn with enchanted weapons or armor (for example, sharpness is banned, but zombies still spawn with swords on sharpness 3 and they can drop these swords after death). Could you make feature which removes banned enchants from mobs? Thanks for working on this plugin though.
Currently, the plugin GENERALIZES the configuration for ALL USERS, I would like to add a part to the configuration, which allows the same, but with 1 special permission, and enchantments per group.
For example: common users, can use enchantments up to level 8.
but payments users, can use stakes up to level 10, basically
Perm : enchantcontrolreforged.enchantlimit.8 (common users)
Perm : enchantcontrolreforged.enchantlimit.10 (payments users)
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